We simply move liberty launcher stats to grenade launchers for annihilator? I think, 25% damage penalty pretty large downside for few stats. But faster projectile speed will make this weapon more unique, and little more push size can be also annoy some light classes.
And in the end we got launcher for better fight against light and agility classes, but he weak against medium-heavy classes.
What you think, have this launcher a chance against other grenade launchers, or he too weak or op. Also arsonists will hate you.
FFF for annihilator instead trooper, I think, it's will be more useful cause sticky launcher is better grenade primaries in many cases... But what it's your opinion about this?
I was in a official server and i was playing trooper with gbomb deathblow and the escape plan and i was fighting a brute i saw i had charge meter somehow and i press right click and charge me like the shields for the annihilator and then the meter disappears after i died, im confused as fuck rn i think its a glitch or something idk also i dont pic of it sorry
24 Votes in Poll
Heh, its so was so interesting to mess with stats, but I guess I found that version, which I really think is good.
So, criticize it.
So, if we have 2 sticky luanchers for defenses. one for sniping and one for fast mobility, why not make an offensive variation
And I yea, I no idea how name this weapon.
Does the Jack-O-Roger not have this downside or did they just forget to add it to the weapon description?
20 Votes in Poll
Just wanna do grenade launcher's (and other) unlocks more usable (or fun to play with them), cause stock and, maybe, loose cannon are launchers, which I saw much often in the casual.
Annihilator is class for destroy buildings, why we need "better" version for doing his job only for nervous tic for mechanic. I don't like weapons like "freak this class", now its freak all classes (especially arsonist).
Let's make the garandier's projectile more unique and better, now passing through other grenades or missiles, it passes and explode them.
This weapon not so mid, but since it is difficult to use it in support and not in combos, we go to the synergy branch, also deal 70 damage in direct hit.
Now it's Aerial Bomber, but not launcher. This change in my mind will be more reward for fully self-damage cost by faster sticky bomb spam (or rocket launcher one) and 3 deploy for skilled players and their blast jumps.
P.s X - current firing speed of weapon.
Critisize changes, if you want.
36 Votes in Poll
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