-Hold your mouse button or right trigger and use the movement keys or joystick on your gaming device using the Phlog or Stock flamethrowers. With the Phlog, if you press the cool dance button when your gun is happy, then it makes ouchie fire!
-As you double your brain cells (meaning you now have 2) you will learn how to use a magic weapon called your SECONDARY! This one is easy, you just set enemy team on fire then start unloading! However, the flare gun and detonator take something called "aim," which only a few of us (meaning basically all) pyro mains have
-The most evolved pyro mains will know how to use something called a melee weapon. This is when you have low shooty fuel on your precious flamethrower or when that one stupid scout keeps dodging your fire. There are tons of melee weapons. All you have to do is instead of running away from the enemy, you run TOWARDS them holding the same button you use to make throwable barbeque. If they get close enough, the get bonked and horribly die
I wrote this as a joke, I obviously don't have brain cells if I know and use the ways of W+M1
Idk if im gonna make a second part
Found this on the Roblox wiki, it’s kind of ugly but it does fit
C.H.R.I.S
bullet stormer worst weapon in the game cant convince me otherwise
36 Votes in Poll
25 Votes in Poll
22 Votes in Poll
I dont actually remember when get idea for this post, but it was fun and weird to transfer the concept and idea from the arsonist to the trooper, and change them sometimes. Yeah, dont try find there balance (and initial weapon ideas). So, good luck to understand all mess I made. I guess, better was interpreted flanker and mechanic unlocks, but its easy way. So,yea.
Main idea of Degreaser was fast swap between weapon for worse flamethrower. Trooper is less tied to shotguns, so I charge launcher to be not so bad.
Phlog most easy to transform in launcher.
Before current version, wrath was supposed to be a flamethrower.
I think this weapon has changed the most.
Cause arsonist theme is a fire, trooper will have air and jump theme.
Before, in my concept, detonator did not cause damage
I feel, trooper could have hit himself with a fire extinguisher.
Cause we have katana, we need something new.
Disciplinary Action, but built diferent.Nothing special.
We have Grill scout, now we have Grill Trooper.
There some changes for make it also good for rocket jumpers.
Trooper, for me, dont need stay near nest. Yeah, he one of Powers,but he better at attack, he needs to frontline. So, I made this hammer give huge knockback for kick mechanics away from their dispensers and teleports.
So, that's all. I don't need at least some semblance of criticism. This concept idea is so feverish and insane, and I like it.
I unboxed an unusual after nearly five years of nothing
It's on Arsonist 💔
Let me know if i cooked or not xd
The custom boss model will be updated when I remake the legs, head, and wings.
As of right now, the legs are from the Sentry Buster and the head is a UGC item
It's kid from phlog and Baby Face' Blaster
Also... link for the closest to the like gameplay youtube.com/video/1kqd-AHDCzg
I guess, needs debuff for that?
So we'll be starting with Anni as Flanker doesn't really have any bad weapon combos other than the Soda Popper and Atomizer, and Marksman you can easily make work no matter what primary you use since they're all really similar other than the Poacher's Pride, but the secondary weapons kill any reason to stop you from just using melee only
ANNIHILATOR
Gunboats
Bloody Bracer
Mummy Khopesh
Reasoning: Pretty simple, Gunboats have no upside, and the Bracer is basically just a normal shield without resistances. Mummy Khopesh rather than stock because any time I have to look at that thing is a time I contemplate quitting and playing Ultrakill.
TROOPER
Alright, for Trooper I'm giving 2 loadouts as just saying restrict to melee on all of the classes when possible would be lame
Maverick (Oh how you've fallen)
Parabomber
Mummy Khopesh
Reasoning: The Maveric is just a worse stock rocket launcher with a slightly faster reload speed unless you have a banner, Parabomber removes your other means of attacking while not improving your primary or rocket jump damage, See Annihilator for Mummy Khopesh reasoning.
As for the second is more obvious loadout
Friendly Fire Foiler
Gunboats
Katana
Reasoning: slow class, melee only, damage vulnerability, useless secondary, primary's only function here is to remove all knockback.
Brute
First Responder
Tenacious Turkey
Gravity Coil
Reasoning: Gravity coil at best only deals 2 more damage than stock while minicrit boosted, and it slows you down while held so you only move around the same speed as you would with stock if you eat the turkey first, which then slows you down further if you don't get a kill. First responder is just the First Responder, actively hurting you to shoot. So basically stock but worse for a melee (because you sure aint gonna be able to confuse people by jumping if you're stuck hoving in the air because of the slower fall speed and being stuck to melee), almost useless secondary, and a simply passable minigun (no minigun is bad, just passable at the least)
Arsonist
Phlogistinator
Crankenstein
Mummy Khopesh
Reasoning: Phlog is already not good, mostly needing to rely on your flare gun or shotgun to get charge, the Crankenstien doesn't give you anything to swap to, no damage when you need it. See Annihilator for Mummy Khopesh.
Mechanic
Crankenstein
Short Circuit
Southern Hospitality
Honestly Mechanic is pretty close to not having a bad loadout, so I'd say this is kinda close.
Reasoning: See Arsonist for Crankenstein, same applies here, Short Circuit makes you chose between a small projectile deletion radius and losing 65 metal or not doing anything, pretty simple answer, Southern is just ever so slightly worse stock, not that bad but there isn't really a bad wrench.
DOCTOR
Overdrive
Blood Doctor
Dentust's Delight
Reasoning: Dentist's does basically nothing with the Blood Doctor's Supercharge, Blood Doctor struggles to keep up without it's Supercharge so the Overdrive doesn't get much use, simple but pointless.
AGENT
Quick Draw
Icicle
Invis Watch
Radius Scanner
Reasoning: Quick draw is just painful to use, Icicle reduces your health for minimal benefit (Because, surprise surprise, the Arsonist can just keep the fire button held down) Invis watch for no leeway in cloak durration and no hiding, along with a slower cloak recharge compared to the Cloak and Dagger, and the Radius Scanner because they nerfed it into oblivion