Has Jodio doing the absolute cinema pose. I always thought the pose was amusing, but now it's a meme and I can reasonably point it out
@SomebodysBoringLife Because it's super cool and underused (though in a game such as TC2 is probably not worth using)
Has Jodio doing the absolute cinema pose. I always thought the pose was amusing, but now it's a meme and I can reasonably point it out
Crazy. And he was still doing stuff up until yesterday; he was at the White House on Easter. Like, imagine just doing stuff and then like 8 hours later you die. We're also now popeless, which is another weird thing.
Yes, I thought that my router was being weird but I haven't really been having lag spikes in other games.
It’s a very surprising statistic to me since no fat milk and whatnot is very big, despite only changing 3% of the milk.
Hawks of Utah
Extrinsic rewards are rewards for the player whose focus is beyond the gameplay of the game. TC2's enjoyment loop relies on players having fun playing TC2, aka their intrinsic fun of the game.
However, I think that TC2 could benefit from the introduction of extrinsic rewards. These are things like contracts, which do not directly tie into the gameplay of the game, but are fun regardless because they offer a challenge and provide a reward.
TC2 has sort of ruined rewards, since they put every possible thing that could be considered a reward in shops. Strange parts, paint cans, gift wrap, crates, (strangifiers and unusualifiers, for a time,) all of these available to players in a way that is not particularly cool (being a shop).
The things that TC2 has in the extrinsic reward system are crates, drops, and contracts. The problem with these systems is that hits on them are always either bad or ridiculously rare. 99% of crates aren't unusual, 97% games don't have a drop (with debately 70% of those drops being bad), and 100% of contracts are lame.
There are just so many things that could be added to make the game more extrinsically enjoyable. Make contracts give good rewards for a long-term challenge, make drops more focused (like doing a or b will give you x or y item), use FOMO. Battle Pass was actually awesome, but it was so underused.
Maybe I'm just getting a little burnt out of TC2, and the intrinsic enjoyment I get from it isn't as much as it was before, but I still totally think that these systems could totally be made to be more enjoyable.
Somebody at Fandom messed up big time. I checked 3 other wikis, and 2 of them are also linked to the Ultramarine Magmell Wiki.
Documentation for everything!!!!!
I did, but I think master needs to pick more appealing times
And the wiki is dead. So I'm probably going to try and post a ton on here, even if my posts end up being kinda stream of thought (SoT).
First SoT: do people watch invincible weekly? I remember I made a post about the last episode the day after it aired and only goat fanatic responded to it. but then other people still seem amiable towards invincible, and it seems uncharacteristic of the wiki to not engage with a post talking about an IP they like.
The Market Gardener is not the type of weapon that needs buffs.
Three comments in the same minute, wow
TC2 is more fun for me
Songs from the Black Hole is an album concept by Weezer that was considered before Pinkerton. It is a space-rock-opera taking place in the future, about a man named Jonas, who is a recent graduate of some astronaut academy on a space mission with four other graduates:
Wuan and Dondo, two men that hold nothing sacred
Maria, an attractive woman who loves Jonas and Jonas has dated in the past, but Jonas believes to be too crazy and bad for him
Laurel, a woman who is smart and moral, and who Jonas believes is the best for himself
Ultimately, the album was scrapped due to the surgery of Rivers Cuomo and the resultant pain, which made Rivers feel that such a concept was too whimsical. Despite this, Rivers has released various pieces of media used for Songs from the Black Hole, such as drafts of the story, containing many of the lyrics.
https://www.weezerpedia.com/wiki/Songs_from_the_Black_Hole,_draft_2
If you want to pocket effectively you should use the Syringe Crossbow. It’s the best primary for healing.
Idc it's still lame
I'm mad about teammates throwing the game after I manage to get on the point in the last few seconds
Or, if not that, should be disabled in the last 10 seconds of a round/in overtime