[ | Who knows. They burn and beat people to death. ―Class information. |
] |
The Arsonist is a robotic figure with an undisclosed origin. They are the sixth class in Typical Colors 2, serving as a power class who specializes in close range, burst and sustained damage.
The Arsonist's primary weapon is the Flamethrower, which set enemies on fire and cause them to suffer from afterburn damage over time unless they find a health pack, touch a water source, gets extinguished by a friendly Arsonist, Mad Milk or Lemonade. The Flamethrower also possesses an alt-fire which allows the Arsonist to airblast, which can extinguish burning teammates, reflect incoming projectiles and mini-crit boost them, and push enemies backward with the exception of the Brute, including enemies under the effects of a SuperCharge (excluding the Rejuvenator's Supercharge.)
The Arsonist can take on a support role for their teammates as well. Since the afterburn effect can affect disguised and cloaked Agents (with the exception of the Dead Ringer and Icicle to an extent), the Flamethrower can be used for checking and weeding out suspicious teammates and checking the map for cloaked Agents. Additionally, by using the Homewrecker, the Arsonist can also protect the Mechanic's buildings from an enemy Agent's Sapper by destroying them, and use the Airblast to save buildings from being damaged by explosives.
The Arsonist has an additional stat which renders them completely immune to Afterburn damage, although they will still be considered 'ignited' while under direct fire.
They are based off of Team Fortress 2's Pyro.
Health
Class | Health | Overheal | Rejuvenator Overheal |
---|---|---|---|
Normal health | 175 | 260 | 215 |
Speed
Condition | Regular | Backward | Crouched | Swimming |
---|---|---|---|---|
Normal speed | 100% | 90% | 33% | 80% |
Wielding the Escapist's Escapade | 115% | 104% | 38% | 92% |
Killing a player whilst on fire with the Thousand Degree Axe | 130% | 122% | 43% | 110% |
Tips
- Only engage in combat if the enemy is close to you. Use the Shotgun for enemies that are retreating from Flamethrower range or to finish off targets that you have softened up with your fire.
- Avoid chasing enemies that are retreating into their base, you may be easily out-matched if the enemy has backup.
- When fighting a projectile-using class, remember to Airblast their projectiles to deal great damage to them and their team. Airblasted projectiles are mini-crit boosted, allowing you to deal massive damage when combined with your primary fire.
- You are also able to airblast opponents into environmental hazards (saws and pits for example).
- Teammates can be extinguished using airblast. Upon doing so with any primary aside from the Phlogistinator, 50 health will be gained.
- You always, at most, have 10 airblast uses on hand. Airblasting mindlessly is only sensible on suicide missions.
- The Degreaser decreases these uses to 5, as the stats are inaccurate and a single airblast consumes 34 ammunition. In exchange, the extra deploy and holster speed allows you to combo an airblast with a shot from a Flare Gun or Shotgun.
- If you ever encounter an enemy Mechanic with a Level 3 sentry, you may use your Airblast to reflect the rockets it fires back at it. Be careful, however, as you may sustain high amounts of bullet damage and will likely die without a source of healing.
- When fighting enemy Arsonists, use your Shotgun if possible. Fire damage is a weak option against other Arsonists, as they are immune to Afterburn. Direct fire still does notable damage however, so if you are out of options you may use your primary.
- You are a great friend of the Mechanic. Airblasting can get rid of Trooper rockets and Annihilator grenades to protect the Mechanic buildings. If there a dispenser nearby, you have infinite ammo for your flamethrower. Use this infinite ammo to make sure that no Agents can sap the mechanic's buildings. Using the Homewrecker is great for taking out those pesky sappers.
- Airblast is ideal for last-ditch defensive plays on Payload maps. On the final terminus, airblast foes on the Payload Cart towards the terminus' pit, as it will instantly kill anyone who falls into it.
- If you see a friendly Marksman with a Huntsman, light their arrow on fire using your Flamethrower, it highly increases the damage and affects the victim with afterburn, as it can be useful for taking out tough targets such as a Brute being pocketed.
- The Arsonist is massively more effective when you learn to combo your weapons. A common combo is to soften enemies with your Flamethrower, and finish them off with a powerful blast from your secondary. There are specific weapons that are designed to combo, such as the Thousand Degree Axe which deals massive damage to burning targets, or the Flare Gun which can crit them. Effective combos can deal massive damage and get many kills if done correctly.
Weapons
Primary
Weapon |
Capacity |
Ammo |
Notes / Special Abilities | ||
---|---|---|---|---|---|
![]() Stock Flamethrower |
200 | N/A |
Extinguishing teammates restores 50 health.
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![]() Shop Degreaser |
200 | N/A |
This weapon deploys 60% faster.
This weapon holsters 30% faster.
-75% afterburn damage penalty.
+25% airblast cost.
| ||
![]() Shop Interceptor |
200 | N/A |
Crits from behind.
Extinguishing teammates restores 50 health.
-20% damage penalty.
| ||
![]() Shop Phlogistinator |
200 | N/A |
Build 'Energy' by dealing damage.
Taunt on full 'Energy' to gain crits for several seconds.
No afterburn.
Airblast cannot be used on players.
| ||
![]() Shop HuangLong's Wrath |
30 | N/A |
• Primary Fire: Launches a fast moving projectile that briefly ignites enemies.
Extinguishing teammates restores 50 health.
+60% faster firing speed on hit.
Deals 300% damage to burning players.
-50% slower firing speed on Alt-Fire.
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Secondary
Weapon |
Capacity |
Ammo |
Notes / Special Abilities | ||||
---|---|---|---|---|---|---|---|
![]() Stock Shotgun |
6 | 32 | |||||
![]() Battle Pass Armington | |||||||
![]() Battle Pass Eyes of Bermuda | |||||||
![]() Shop Bullet-stormer |
6-10 | 32 |
Clip size increased on kill. (Up to +4)
+60% bullets per shot.
20% slower firing speed.
-35% damage penalty.
| ||||
![]() Shop Crankenstein |
0-4 | 32 |
This weapon deploys 50% faster.
+15% faster firing speed.
50% faster reload time.
Hold fire to load up to 4 shells.
Fire rate increases as health decreases.
Weapon spread increases as health decreases.
| ||||
![]() Shop Deathblow |
3 | 32 |
On Kill: Clip fully reloaded.
This weapon deploys and holsters 50% faster.
20% more accurate.
60% more falloff.
-50% clip size.
20% slower reload time.
| ||||
![]() Shop Family Business |
8 | 32 |
+15% faster firing speed.
+33% clip size.
-20% damage penalty.
| ||||
![]() Shop Detonator |
16 | N/A |
+50% damage bonus.
100% mini-crits vs burning players.
| ||||
![]() Shop Flare Gun |
16 | N/A |
100% critical hit vs burning players.
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Melee
Weapon |
Capacity |
Ammo |
Notes / Special Abilities | ||||
---|---|---|---|---|---|---|---|
![]() Stock Fire Extinguisher |
N/A | N/A |
On Hit Teammate: Remove debuffs on teammate.
Extinguishing teammates restores 20 health. (Unlisted)
| ||||
![]() Distributed Frying Pan | |||||||
![]() Awarded Mummy Khopesh | |||||||
![]() Distributed Bloxy Award |
N/A | N/A |
Imbued with an ancient power.
| ||||
![]() Distributed Golden Frying Pan | |||||||
![]() Shop Escapist's Escapade |
N/A | N/A |
When weapon is active:
+15% faster move speed on wearer.
Gain a speed boost when you hit an enemy player.
-20% damage penalty.
20% damage vulnerability on wearer.
| ||||
![]() Shop Homewrecker |
N/A | N/A |
When weapon is active:
Damage removes Sappers.
+100% damage vs buildings.
Attacks pierce damage resistance effects and bonuses.
-40% reduction in push force taken from damage.
-25% damage vs players.
| ||||
![]() Shop Improvised Innovator |
N/A | N/A |
+25% damage bonus.
+50% health from packs on wearer.
-75% health from healers on wearer.
| ||||
![]() Shop Mending Mallet |
N/A | N/A |
50% of base health restored on kill.
20% slower firing speed.
-50% holster speed.
| ||||
![]() Shop Thousand Degree Axe |
N/A | N/A |
When weapon is active:
Mini-crits and extinguishes burning targets.
Damage increases based on remaining afterburn duration.
Killing on burning players grant a speed boost.
-25% damage penalty.
On Miss: Hit yourself and extinguish all enemies.
This weapon holsters 35% slower.
25% more knockback vulnerability.
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Cosmetic Items
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Trivia
- Arsonist was originally an offensive class prior to The Update with Patches And Content.
- Through all of Arsonist's variation, some of their accessories are made by Roblox:
- 2018 version: Ninja Mask of Shadows.
- 2017 version: Black Paintball Mask.
- 2016 version: Scuba Helmet.
- Early 2017 version: Ninja Mask of Shadows, Firefighter Helmet, Thug Bandana.
- When Ms. Charlie gives Arsonist a rare contract, two of her voice lines suggest that Mechanic does maintenance work on "it".
- Arsonist uses the classic Brute's face and cannot be seen by normal means.
- Arsonist's Flamethrower used to be a Flame Pistol during Pre-Rehaul, a bullet Flamethrower during Rehaul, until their finalized iteration in 2018.
- Arsonist's 2015 design reuses the same gas mask as his Pyro appearance in Roblox Fortress 2.
- Arsonist's voice was not changed for four years.
- Arsonist's hurt and death lines come from the B-1 Battle Droids of the Star Wars prequels.
- Arsonist appears as a skin in Arsenal with the other eight classes.
- The original design for Arsonist during the rehaul was only used for a day because a few of the developers thought it would be funny, however other developers didn't.
- Having your Roblox display name as "Pablo" or "pablogonsalez" used to change your avatar's icon to an image of a RED Arsonist retaining their 2018 design, this was an inside joke from the official Typical Colors 2 Discord server.
- The origins of the image came from a recreation of the Fight Songs: The Music of Team Fortress 2 album cover created by reahan_achy. The image can be viewed here.
- Arsonist is the only class to not have a single reskin.
Voice Actors
- Adult Male #8, American English text-to-speech from TruVoice pitch 120, speed 160 (2016–Present)
- Dennis Bateman (Archived audio; 2013-2016)
Gallery
Gallery |
Arsonist's render in Class Selection Screen. (2021) Arsonist's Incendiary Cannon taunt. GRN and RED Arsonist's flair icons on the r/ROLve subreddit. |
Other Pages
V • T • EClasses Navbox | |||||||||
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Pick | Power | Support | |||||||
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