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[ I'm not quite sure what they meant by "Do no harm."
―Doctor
]

The Blood Doctor is a secondary weapon for the Doctor. It is the Rejuvenator, but re-colored to be reddish pink.

The Blood Doctor builds SuperCharge 67% faster towards injured patients and has a 40% longer healing range. Additionally, the Blood Doctor can also build SuperCharge significantly faster by healing patients who are currently taking damage from enemy attacks.

The SuperCharge meter is divided into 4 bars that can be activated per charge, activating one of them will grant guaranteed mini-crits for the duration of the SuperCharge. As each bar of SuperCharge lasts 2.5 seconds, having all four bars filled allows for an effective 10 second mini-crit boost on any given player.

Healing and Function Times[]

Healing and function times
Healing
Healing (in combat) 100% 24 / second
Healing (out of combat) 300% 72 / second
Function times
Effect duration 2.5s per charge
Effect duration (Dentist's Delight) 1 tooth 3.5s
5 teeth 7.5s
Charge fill speed 13s
Values are approximate and determined by community testing.

Tips[]

Strange Variants[]

Strange variations
Strange Blood Doctor
Level 80 Medigun
Strange Blood Doctor - Health Healed: 0
+67% SuperCharge rate on wounded patients
+40% longer healing range
Supercharge is charged from patient taking damage
Supercharge provides a 2.5 second burst of minicrits that deal 35% extra damage
Supercharge is divided into 4 separate charges
Only the first statistic counts towards the strange rank.
Compatible Strange Parts
✔️
Agents Killed
Annihilators Killed
Arsonists Killed
Assists
Backstabs
Brutes Killed
Bosses Killed
Cloaked Agents Killed
Critical Kills
Damage Dealt
✔️
Damage Dealt to Bosses
Deaths
Defending Kills
Buildings Destroyed
Double Donks
✔️
Flankers Killed
Halloween Kills
Headshot Kills
Healing Done
✔️
Long Distance Kills
Marksmen Killed
Mini-Critical Kills
Mechanics Killed
Points Captured
✔️
Player Hits
Players Disciplined
Players Doused
Points Scored
Kills while Blast Jumping
✔️
Sappers Removed
Short Distance Kills
Supercharges Deployed
Taunt Kills
Times Fired
✔️
Times Taunted
Troopers Killed
Zombies Killed

Related Achievements[]

General[]

Two is a Couple
Have you and the Doctor healing you Dominate the same player on the enemy team.
Doctor Downer
Kill a Doctor who is ready to deploy a Supercharge.

Arsonist[]

Spiked
Kill a Trooper and his Doctor with the same reflected rocket.

Annihilator[]

Bombing Squad
As an Annihilator, while Supercharged by a Doctor, destroy 5 separate buildings before the charge ends.
Redwater Trail
As an Annihilator, kill a Doctor with a melee attack, and kill the player they were healing within 10 seconds.

Brute[]

Us Stand Superior
While being healed by a Doctor as a Brute, kill an opposing Brute & Doctor duo.
Revengeance
As a Brute, kill the enemy who killed a Doctor healing you within 5 seconds of their killing.
Brutualism
Give 30 lunchbox items to Doctors healing you.
Healable Guy
As a Brute, be Supercharged by a Doctor 50 times.

Doctor[]

Peak Efficiency
Deploy your Supercharge when you or the person you're healing have less than 20 health.
Humble Healing
Accumulate 5000 heal points.
Backbone
Supercharge a player on your friends' list.
Magna Carta
As a Doctor, have a teammate you're currently healing capture the last point on Payload.
The Friend Team
As a Doctor, heal 3 players on your friends' list in the same round.
Doctor Assisted Homicide
As a Doctor, accumulate 10 assists in a single life.
Of the Third Degree
Assist in burning 5 enemies with a single Supercharge on an Arsonist.
Pacifist
As a Doctor, win a round as the top scorer on your team without a single kill.
Blood Donor
Assist in killing 15 enemies with the Blood Doctor's Supercharge.
Tooth Fairy
Use 32 collected teeth from the Dentist's Delight with Supercharges.
Super Man
Deploy 3 Supercharges in a single life.
Cleric
As a Doctor, accumulate 1 million heal points.
Irish Guard
Deploy 3 Supercharges in a single life.
Tourniquet
As a Doctor, heal 25 bleeding teammates.
Bruted in Chaos
Assist in killing 5 enemies with a single Supercharge on an Brute.
Medical Preparation
Have your Supercharge ready before the Setup phase ends.
Fighter of Fire
As a Doctor, heal 100 burning teammates.
Bedside Manner
Heal a teammate while they earn an achievement of their own.

Update History[]

December 18, 2021 (Holiday 2021)

  • Added Blood Doctor.

January 28, 2022 (Various Visuals)

  • Fixed an issue where the Blood Doctor's SuperCharge meter would not fill if the patient was fully healed.
  • Added Strange quality. (Undocumented)

April 15, 2022

  • Increased SuperCharge rate bonus from +66% to +67%.
  • SuperCharge is now divided into 4 separate charges.
  • Reduced SuperCharge effect duration from 8 to 2.5 seconds.
  • Removed no overheal penalty.
  • Added public testing clarification. (Undocumented)

April 17, 2022

  • Decreased SuperCharge build rate from healing targets penalty from -100% to -50%.

July 12, 2022 (A "Heavy" Update)

  • Removed -50% Supercharge build rate from healing targets penalty. (Undocumented)
  • Added Collector's quality. (Undocumented)

October 31, 2022 (Typical Horrors II)

  • Removed public testing clarification. (Undocumented)

November 24, 2022

July 13, 2024 (Summer FM)

  • Hidden stat of +40% healing range now visible.
  • Reduced healing range from 60 studs to 50 studs.
  • Fixed issue where Supercharge sound played for 8 seconds rather than the intended 2.5 seconds. (Undocumented)

August 10, 2024 (Summer AM)

  • New viewmodel animation by Piro_video. (Undocumented)

November 14, 2024

  • SuperCharge rate bonus now only applies to wounded patients.
  • Added +40% longer healing range bonus.
  • Removed -100% SuperCharge rate on overhealed patients penalty.

Trivia[]

  • The Blood Doctor was conceptualized on February 27, 2021 when the name was still undecided.
  • The weapon's original stats were made by MidnightKrystal.
  • The RED viewmodel uses VertexColor to change the color of the model to entirely red while GRN variation doesn't.

Bugs[]

  • If an enemy Agent disguises as a Doctor wielding the Blood Doctor, it will have the Agent's team's color instead of the opposing team.
  • Sometimes the SuperCharge won't increase even if the patient is taking damage.
  • If paired with the Dentist's Delight, the game would occasionally incorrectly give you the specified amount of SuperCharge, so instead of the normal value you would get it by +67% more. This would also add up if more than 1 tooth is obtained.

Gallery[]

Viewmodels[]

Miscellaneous[]

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