Typical Colors 2 Wiki

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The content on this page is experimental, leaving it subject to change.
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[ And how do you know I'm truly, on your side?
―Agent before shooting an unaware enemy while disguised.
]

The Double Agent was an experimental primary weapon for the Agent. Its third-person model was the Revolver, and its first-person model was the Shortstop.

Hitting an enemy would not reveal the user's position to them, the user's disguise did not go away when firing, and the weapon fired 40% faster. Though, it dealt 50% less damage, had a 66% smaller clip size, and its ammo reserve was halved.

Damage and Function Times[]

Damage and function times
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Damage
Base damage 100% 20
Maximum ramp-up 150% 30
Maximum fall-off 50% 10
Critical 60
Mini-crit 27-40.5
Function times
Attack interval 0.306s
Reload speed 1.72s
Spread recovery 1.25s
Values are approximate and determined by community testing.

Update History[]

July 21, 2024

  • Added Double Agent.

August 10, 2024 (Summer AM)

  • Increased damage penalty from 40% to 50%. (Undocumented)

November 4, 2024

  • Removed Double Agent.

Trivia[]

Gallery[]

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