The Double Trouble is a primary weapon for the Trooper. It is a full-metallic rocket launcher connecting to the exhaust port, brown wooden handles and two tapes attaching two immense cylinders near the breech.
It fires two rockets at once, with each rocket dealing 35% less damage against players and 25% less damage when blast jumping and deviating in a two degree cone.
However, it only loads one rocket salve at a time instead of four rockets at once, pushes opponents 36% less and reloads 66% slower.
Damage and Function Times[]
Damage and function times | ||
---|---|---|
Shot type | Projectile | |
Damage type | Explosive | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Base damage | 100% | 58 / rocket |
Maximum ramp-up | 125% | 72.5 / rocket |
Maximum fall-off | 50% | 29 / rocket |
Rocket count | 2 | |
Point blank | 72-145 | |
Medium range | 58-116 | |
Long range | 29-58 | |
Critical | 174 / rocket | |
Mini-crit | 78.3-97.875 / rocket | |
Splash damage | ||
Minimum splash | 50% | 9.125 studs |
Damage reduction | 1% / 0.18 studs | |
Self-damage | 78 | |
Self-damage (blast jump) | 42 | |
Function times | ||
Attack interval | 0.8s | |
Projectile speed | 68.802 studs | |
Reload speed | 1.527s | |
Values are approximate and determined by community testing. |
Tips[]
- This weapon is best used when a teammate is helping you; the 35% damage penalty and reduced clip size means one-on-one fights aren't recommended.
- This weapon can be used to discourage opponents from gathering around dispensers and teleporters, and even discourage Mechanics from turtling their sentries.
- Since this weapon gives you less damage from blast jumps, it is also recommended to use this in conjunction with the Gunboats as an escape tool or as a better mobility option. Although its usage as such may not be as flexible and versatile as the Rocket Jumper or even the stock Rocket Launcher, it will send you significantly further than a single rocket from either aforementioned launchers, making it more usable as a burst mobility tool.
- Pairing this weapon with the Mantreads or the Buff Banner can allow you to dish out damage faster.
- The Buff Banner especially pairs extremely well with this weapon, allowing you to deal up to 195 damage per attack while under its effects.
- An effective strategy is to employ two Buff Banner Troopers using the Double Trouble to chain the effects and pump out a lot of damage.
- This weapon is largely ineffective against buildings and tankier classes such as Brutes or other Troopers due to the lack of sustained DPS, so it is recommended that you use some form of secondary weapon, such as the Shotgun or the Boonie Blaster to cover your weaknesses.
Strange Variants[]
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Related Achievements[]
See also: Achievements
Trooper[]
Arsonist[]
Mechanic[]
Update History[]
September 11, 2019
- Added Double Trouble.
October 4, 2019
- Reduced the self push force by 25%.
- Reduced random projectile deviation penalty from +3 degree to +1.
- Decreased damage penalty from -35% to -25%.
October 4, 2019 (#2)
- Added -25% damage from blast jumps bonus.
- Added -30% explosion radius penalty.
- Removed hidden reload speed penalty.
October 12, 2019
- Added +33% explosion radius bonus. (Undocumented)
- Increased damage penalty from -25% to -50%. (Undocumented)
- Increased random projectile deviation penalty from +1 degree to +2. (Undocumented)
- Removed -30% explosion radius penalty. (Undocumented)
October 25, 2020
- Added new firing and reloading sounds.
February 8, 2021 (Executive Update)
- Decreased damage penalty from -50% to -35%.
- Reduced blast radius bonus from +33% to +10%.
- Added 66% slower reload time penalty.
February 27, 2021
- Added -36% push force penalty. (Undocumented)
January 28, 2022 (Various Visuals)
- New model by Buildingsssss.
- Removed +10% explosion radius bonus. (Undocumented)
- Added Strange quality. (Undocumented)
July 12, 2022 (A "Heavy" Update)
- Added Collector's quality. (Undocumented)
July 13, 2024 (Summer FM)
- Reduced speed from blast jumping and reduced tightness of air control.
- Updated world and viewmodel animations.
October 19, 2024 (Typical Horrors IV)
- Added trail effect for the projectile.
Trivia[]
- This weapon is based off The Celtic Clusterer from a fanmade Team Fortress 2 update project called The BIGGEST UPDATE EVER v2, however it was made into a rocket launcher instead.
- Interestingly enough, the Celtic Clusterer was made afterwards.
- The current model is loosely based on the DP-64 Nepryadva grenade launcher.
- This weapon was previously tested in the CTE server on September 7, 2019.