The Equalizer is a melee weapon for the Trooper. It is a large battle axe with an orange wooden handle.
When this weapon is deployed, it will deal +15% more damage than the Crowbar by default and its damage will increase as their health decreases. However, it swings 25% slower and if the user misses a swing, they will take 75 self-damage and be forced up into the air.
Damage and Function Times[]
Damage and function times | ||
---|---|---|
Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | Full HP / 75 One HP / 123 |
Critical | Full HP / 225 One HP / 492 | |
Mini-crit | Full HP / 101 One HP / 166 | |
Self damage | 75 | |
Function times | ||
Attack interval | 1.01s | |
Deploy speed | 0.65s | |
Values are approximate and determined by community testing. |
Tips[]
- This Equalizer can be classified as a "comeback weapon", where the lower your health is, the stronger your attacks get.
- This weapon rewards you for taking risks at the brink of death.
- While you may be able to "double jump" with this weapon by using the "On Miss: Hit yourself" downside, you'll lose less health if you just rocket jump.
- Equipping items that can increase the Trooper's effective health such as the Battalion's Backup can allow the Trooper to reach lethal damage thresholds much easier.
- By equipping the Battalion's Backup, you can "Miss" 3 times and get yourself to 5 HP, allowing you do to the full 123 damage.
Related Achievements[]
See also: Achievements
General[]
Trooper[]
Update History[]
March 25, 2021 (Fit with Fitten)
- Added Equalizer.
March 26, 2021
- Equalizer deals up to 123.75 damage instead of 150.
April 23, 2021
- Added 25% slower firing speed penalty.
- Added self-damage when hitting on air penalty.
- Removed -90% less healing from healers penalty.
July 13, 2024 (Summer FM)
- Now have a 0.2s delay before the hitbox comes out, hitbox lasts for 0.18s.