Typical Colors 2 Wiki

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[ Hiding won't save you now!
―Trooper, chasing down an enemy.
]

The Escape Plan is a melee weapon for the Trooper. It is a gray pickaxe with a chisel-end and wooden handle.

When the weapon is active, the user's speed will increase depending on their remaining health points and scales the lower it gets, but the user will take 15% more damage with it out, making it risky to use. It also holsters and deploys slower based on your health and deals 20% less damage, which means they're a sitting duck if an enemy does manage to spot them escaping with a low amount of health.

A risk-reward weapon that allows for a more effortless escape, if you know when you can safely escape but punishes you for misjudging and letting an enemy spot you for doing so.

Damage and Function Times

Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100% 52
Critical 156
Mini-crit 70
Function times
Attack interval 0.81s
Values are approximate and determined by community testing.

Tips

  • The Escape Plan is more of a "utility weapon" than a combat weapon, which means it's stronger if you equip it, but weaker when fighting against enemies.
    • This is because the -20% damage penalty will make you only deal 52 damage per hit. It may not sound like a big deal, but enemy attacks do 15% more damage if you equip it, making it a bad idea to engage in melee combat.
    • To defend yourself while on low health, use the Shotgun or its similar counterparts to avoid resorting to the Escape Plan for combat.
  • Practice on evasive movement. You may be fast while on low health, but you also need to dodge. Remember that there's a 15% damage vulnerablity every time you equip this weapon.
  • At the least amount of health, your speed is enough to outrun most classes, use this as an opportunity to retreat to a health pack.
  • Use your primary weapon to rocket jump while at full health, and the Escape Plan at low health to move quickly around the battlefield.

Related Achievements

General

Relentless
Kill 3 players with a melee weapon within 15 seconds.

Update History

August 12, 2018

  • Added the Escape Plan.

August 18, 2018

August 27, 2018

  • Updated backpack icon to match the current model.

September 8, 2018

  • Added +15% damage vulnerability while active penalty.
  • Added -20% damage penalty.
  • Added 50% slower holster time penalty.
  • Reduced maximum speed boost from +60% to +50%.
  • Scales based on health instead of based on blocks of health.
  • Removed marked for death while active and for short period after switching weapons penalty.
  • Removed -90% less healing from healer sources penalty.

September 25, 2018

  • Fixed an issue where the damage vulnerability is not working.

February 8, 2021 (Executive Update)

March 25, 2021 (Fit with Fitten)

  • Adjusted model textures. (Undocumented)

July 13, 2024 (Summer FM)

  • Now have a 0.2s delay before the hitbox comes out, hitbox lasts for 0.18s.

Trivia

  • The previous model was taken from a Roblox gear called the Azure Mines Pickaxe, though retextured.
    • Its previous 2018 model was taken from a Roblox gear called the Pickaxe, though retextured.

Gallery

Past Designs

Viewmodels

Miscellaneous

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