[ | The Fit with Fitten update is here! ―Update log introduction. |
] |
The Fit with Fitten update was a major update that was released on March 25, 2021. This update was accommodated by DukeAunarky.
This update consisted of many visual changes to class appearances, balance changes to several weapons, added new weapons, etc.
Rather than having the update logged in its respective Discord channel, this update was instead logged in a Roblox Devforum post.
Additions[]
Tweaked Classes[]
Class |
Changes | |
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Added: New taunts.
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Change: Damage penalties now apply to self-damage on blast jumps.
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Change: Blast jumping loses 30% of Trooper's velocity over 10 seconds.
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Change: Flames get shot out every 0.03 seconds instead of 0.05 seconds.
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Change: Airblast range is extended based on ping.
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Change: Flamethrower ammo gets consumed every 0.08 seconds rather than every 0.1 seconds.
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Change: Increased flamethrower spread by 17%
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Change: Flamethrowers fire in circular spreads.
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Change: Base damage on all flamethrowers are reduced to 6.5 and ramps up to 13.
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Added: Replaced the voicelines with new and updated ones.
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Change: Damage penalties now apply to self-damage on blast jumps.
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Change: Blast jumping loses 70% of Annihilator’s velocity over 5 seconds.
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Change: Shield charging momentum is factored while blast jumping.
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Change: Weapons can now be swapped while revving any minigun.
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Change: All miniguns damage penalty and spread penalty linearly gets removed over spun up time.
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Change: Fixed sentries being able to crit.
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Added: Re-added some of the previously removed voice lines.
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Change: Killcam now zooms onto sentries when killed by a mini-sentry or a Wrangler.
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Added: Points can be earned for overhealing.
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Change: Healing is tripled with crossbows when the player is not damaged for 10 seconds.
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Change: Stock primary weapon is now a crossbow.
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Change: Decreased base firing interval of revolvers from 0.58 seconds to 0.51 seconds.
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Change: Increased walkspeed by 40 units (320 → 360).
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Change: Increased backstab angle from 135 degrees to 180 degrees.
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Change: Reduced cloak duration by 12%.
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Change: Backstabs don't say anything.
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Weapons[]
New Weapon Models[]
Class | Previous Model | New Model | ||||||||
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Mad Milk† (Contributed by Buildingsssss) | ||||||||||
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Candy Cane (Contributed by Buildingsssss) | ||||||||||
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Handyman† (Removed potential textures) | ||||||||||
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Wrap Assassin (Contributed by Buildingsssss) | ||||||||||
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Direct Hit (Contributed by MidnightKrystal) | ||||||||||
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Battalion's Backup (Contributed by MidnightKrystal) | ||||||||||
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Buff Banner (Contributed by MidnightKrystal) | ||||||||||
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Concheror (Contributed by MidnightKrystal) | ||||||||||
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Escape Plan† (Removed potential textures) | ||||||||||
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Market Gardener† (Removed potential textures) | ||||||||||
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Incendiary Cannon (Taken from Arsenal's Firework Launcher) | ||||||||||
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Thousand Degree Axe† (Contributed by HappinessX) | ||||||||||
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Homewrecker† (Removed potential textures) | ||||||||||
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Improvised Innovator (Contributed by HappinessX) | ||||||||||
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Broken Sword† (Removed potential textures) | ||||||||||
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Caber [Renamed to Shock and Awe] (Contributed by Green_Sama & CookiesInOJ) | ||||||||||
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Elegant Blade† (Contributed by HappinessX) | ||||||||||
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Golf Club† (Removed potential textures) | ||||||||||
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Ludmila [Renamed to First Responder] (Contributed by Green_Sama & CookiesInOJ) | ||||||||||
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Battle Burrito† (Contributed by Buildingsssss) | ||||||||||
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Burger (Contributed by Buildingsssss) | ||||||||||
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ROBAR (Contributed by Buildingsssss) | ||||||||||
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Turkey Leg (Contributed by Buildingsssss) | ||||||||||
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Boxing Gloves (Contributed by MidnightKrystal) | ||||||||||
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Eviction Notice (Contributed by Buildingsssss) | ||||||||||
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Fists of Steel (Contributed by MidnightKrystal) | ||||||||||
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Eureka Effect (Contributed by MidnightKrystal) | ||||||||||
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P.D.Q† (Removed potential textures) | ||||||||||
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Crusader's Crossbow (Taken from Arsenal's Crossbow) | ||||||||||
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Dairy Douser (Contributed by Buildingsssss) | ||||||||||
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Overdrive (Taken from the Roblox catalog) | ||||||||||
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Laser Rifle† (Contributed by Green_Sama & CookiesInOJ) | ||||||||||
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Lemonade (Contributed by Buildingsssss) | ||||||||||
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Tribalman's Shiv [Renamed to Bushcutter's Blade] (Contributed by Buildingsssss) | ||||||||||
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Camper's Climber† (Removed potential textures) | ||||||||||
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Slash n' Burn (Contributed by Buildingsssss) | ||||||||||
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Katana (Contributed by TremblingAspens & HappinessX) | ||||||||||
Notes | • † - Undocumented |
Tweaked Weapons[]
Class |
Weapon |
Changes | |||||||
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Added: +20% more damage rampup bonus.
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Added: -10% less pellets penalty.
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Added: 60% slower reload speed penalty.
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Changed: Reduced clip size bonus from +35% to +34%.
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Removed: 25% faster reload speed bonus.
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Removed: -10% damage penalty.
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Added: -20% less accurate penalty.
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Removed: +20% bullets per shot bonus.
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Changed: Fixed being able to jump way too high.
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Added: 20% more accurate.
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Removed: -34% clip size penalty.
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Added: -15% damage penalty.
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Removed: Hype reduced on air jumps penalty.
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Added: No double jumps penalty.
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Removed: +25% faster reload time.
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Changed: 'Hype' note from "When Hype is full, Alt-Fire to activate Hype mode for multiple air jumps and full air control." to "When Hype is full, Alt-Fire to activate Hype mode for 50% faster reload speed, multiple air jumps and full air control."
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Changed: Increased the charge gained from extinguishing teammates bonus from -25% to- 50%.
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Added: A hidden extinguishing teammates heals 20 HP bonus.
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Added: 15% slower deploy speed penalty.
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Added: Can debuff yourself when it does not extinguish penalty.
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Added: Debuff duration is based on splash distance note.
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Added: Crits targets under 35% health bonus.
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Changed: Increased mini-crits targets under low health bonus from 25% to 35%s.
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Removed: -20 max health on wearer penalty.
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Added: -100% maximum overheal on wearer penalty.
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Changed: Tweaked baseball damage.
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Removed: -15 max health on wearer penalty.
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Added: -20% damage penalty.
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Added: Alt-fire plays stun sounds locally to the player who got a hit with them.
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Changed: Tweaked bauble damage.
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Added: Alt-fire plays stun sounds locally to the player who got a hit with them.
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Added: +80% faster projectile speed while blast jumping bonus.
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Removed: -15% damage penalty.
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Added: -60% max reserve ammo penalty.
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Removed: -20% blast damage from rocket jumps bonus.
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Changed: Increased explosion radius while rocket jumping penalty from -20% to -30%.
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Added: "(up to +4)" note to clip size increased on kill bonus.
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Changed: Fixed not being affected by splash damage reduction.
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Removed: No ammo from dispensers when active penalty.
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Added: +25% max health bonus.
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Removed: +20% explosive damage resistance on wearer bonus.
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Removed: 20% slower reload time on primary penalty.
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Added: 23% slower firing speed penalty.
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Added: "(Compared to Revolver):" note to the stats.
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Changed: Energy beams are lag compensated.
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Changed: Decreased damage penalty from -50% to -40%.
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Removed: Consecutive boosts are less effective penalty.
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Added: Maximum health is drained while item is active penalty.
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Changed: Increased damage on burning players bonus from +200% to +300%.
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Added: Added remove debuffs on teammate bonus.
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Changed: Weapon's description.
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Added: 50% of base health restored on kill bonus.
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Removed: 20% damage vulnerability on wearer penalty.
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Added: Undocumented; The health restoration on kill applies a overheal
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Removed: +25 health on kill bonus.
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Added: 20% slower firing speed penalty.
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Removed: +15% faster movement speed on wearer bonus.
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Added: Added attacks pierce damage resistance effects and defense bonuses.
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Added: -40% reduction in push force taken from damage bonus.
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Changed: Decreased damage penalty from -33% to -25%
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Changed: Fixed an issue where the Thousand Degree Axe didn't deal any damage to buildings.
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Removed: Weapon deploys 25% slower penalty.
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Added: 33% slower firing speed penalty.
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Changed: Increased weapon holstering slower penalty from -25% to -75%.
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Changed: Increased roller splash damage from 30 to 60.
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Changed: Knockback works properly.
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Removed: -40% max primary ammo on wearer penalty.
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Added: -20% slower reload time on primary penalty.
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Added: -10% damage penalty.
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Added: Gain a speed boost on hit bonus.
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Removed: -35% less accurate penalty.
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Changed: Increased damage penalty from 25% to 30%.
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Removed: On Hit: Slows down enemy players based on distance bonus.
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Added: 25% faster switch speed bonus.
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Added: 20% faster reload time on shotguns bonus.
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Added: Increased launch power on thrown lunchbox items bonus.
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Changed: Fixed an issue where it lacks having full air control.
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Changed: Maximum health is drained while item is active penalty from 100hp to 150hp.
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Changed: Energy beams are lag compensated.
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Changed: Energy beams are lag compensated.
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Removed: -15% slower move speed on wearer penalty.
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Removed: Hidden 50% less metal from ammo packs penalty.
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Removed from the game.
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Changed: This weapon has been turned into a crossbow.
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Removed: Disables self health regen white active penalty.
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Changed: This weapon is now allowed in Medieval.
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Changed: Increased slower firing speed penalty from 10% to 20%.
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Changed: This weapon has been turned into a pair of shoes.
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Added: +10% faster movement speed on wearer bonus.
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Changed: This weapon is now allowed in Medieval.
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Removed: -15% damage penalty.
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Changed: Reduced movement speed increases based on SuperCharge percentage bonus from +20% to +15%.
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Added: A hidden projectile cannot be deflected bonus.
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Changed: Arrow is lag compensated.
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Added: -34% damage penalty.
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Added: -75% max primary ammo on wearer penalty.
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Added: -34% heal penalty.
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Changed: Blast jump angle is calculated better.
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Changed: The ring effect is now very smoothly animated.
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Added: On Hit: Bleed for 4 seconds bonus.
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Added: On Kill: A small health pack is dropped bonus.
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Added: +50% health from packs on wearer bonus.
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Added: Shots can extinguish teammates bonus.
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Added: Headshots or fully charged shots cause an explosion of Lemonade bonus.
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Changed: Increased Lemonade registration based on charge level from 5 to 8 seconds.
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Changed: "No headshots" penalty to "No crits on headshots".
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Added: Projectile cannot be deflected bonus.
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Changed: Arrow is lag compensated.
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Added: Mini-crits on headshots when not fully charged penalty.
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Removed: 11% crit damage vulnerability on wearer.
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Changed: Decreased max health on wearer bonus from +25% to +10%.
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Added: Debuff duration is based on splash distance note.
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Added: A hidden extinguishing teammates heals the player 20 HP bonus.
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Changed: Increased the charge gained from extinguishing teammates bonus from -25% to -50%.
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Changed: Can debuff yourself when it does not extinguish penalty.
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Changed: 15% slower deploy speed penalty.
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Added: +50% fire damage resistance on wearer bonus.
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Removed: Melts in fire, regenerates after 10 seconds and by picking up ammo penalty.
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Added: 20% slower firing speed penalty.
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Removed: Fireproof for 1 second and afterburn immunity for 5 seconds on hit by fire bonus.
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Removed: -25 max health on wearer penalty.
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Added: 11% slower move speed on wearer penalty.
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Added: 20% slower firing speed penalty.
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Changed: Decreased slower firing speed penalty from 50% to 25%.
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Added: No damage rampup penalty.
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Added: +25% faster parachute move speed bonus.
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Added: +25% more air control while deployed.
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Notes | • † - Undocumented |
Cosmetics[]
- All cosmetics in this update are left undocumented.
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Tools[]
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Major Class Redesign[]
[ | Featuring completely new cosmetics and redesigns for the mercanaries |
] |
-
MidnightKrystal has redesigned all of the classes' accessories, features, and looks since 2018. Having been modernized and given layered clothing to suit their brand new looks.
Patches[]
-
Added new icons for cosmetics.
Added healing done indicators.
Added search bar for the shop.
Added new win sound and new Payload explosion sound.
Added a setting to disable decapitations.
Added a setting to change field of view.
Added a setting to disable subtitles.
Added functionality for payload carts to start moving back immediately on an upward slope.
Melee kills only say 'Cheer' lines every 3 melee kills.
Blast jumping doesn’t lose its horizontal velocity over time anymore.
Increased overall spread by 14%.
Lag spikes has been reduced significantly.
Infinite ammo weapons show a meter in the bottom right corner where ammo is while equipped and not always displayed.
Fixed being lifted by very minor vertical knockback.
Fixed shop filters not working for multi-class items.
Fixed a bug where wins can occur multiple times in a single round.
Fixed the FPS/Ping Display from showing "FPS: 60, Ping: 150" upon joining.
Removed Halloween restrictions.
Added new viewmodel animations for the following weapons:
Vs. Bosses changes:
-
Funds is not based on damage, it is based on score instead.
Undocumented[]
-
Reduced the price of Cosmetic Crate Arsenal and Cosmetic Crate Classic from 160 funds to 80 funds.
Trivia[]
- The reason why it was instead logged in a Roblox Devforum post was because the update log exceeded Discord's 2000 character limit in messages.
- Fit with Fitten was the first major update to be spearheaded by Aunarky, and was also the first by an intern.
- This update was largely considered the biggest rebalance update in the game's history.