[ | Go ahead! Build more crutches, coward! I'll tear them all down! ―Trooper taking down a nest with one rocket. ![]() |
] |
The G-Bomb is a primary weapon for the Trooper. It is a near completely green rocket launcher with the rocket being outside of the launcher itself.
It has a 40% bigger explosion radius, deploys 25% faster, deals 50% more damage to buildings, and has 65% bigger push force radius but its projectiles fly 35% slower, consecutive rockets cannot be fired until the last one has exploded, deals 65% more self-damage from blast jumping, and a 75% smaller clip size.
Damage and Function Times[]
Damage and function times | ||
---|---|---|
Shot type | Projectile | |
Damage type | Explosive | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Base damage | 100% | Players / 90
Buildings / 135 |
Maximum ramp-up | 125% | 112 |
Maximum fall-off | 50% | 45 |
Point blank | 105-112 | |
Medium range | 50-90 | |
Long range | 21-45 | |
Critical | 270 | |
Mini-crit | 122-151 | |
Splash damage | ||
Minimum splash | 50% | 12.775 studs |
Damage reduction | 1% / 0.252 studs | |
Self-damage | 89 | |
Self-damage (blast jump) | 76 | |
Function times | ||
Attack interval | 0.8s | |
Projectile speed | 44.721 studs | |
Reload speed | 0.92s | |
Values are approximate and determined by community testing. |
Tips[]
- Spam is an ineffective strategy with the G-Bomb, mostly due to being unable to fire another rocket until the last rocket has exploded and then some, meaning a useless rocket may snowball into more missed opportunities.
- The increased push force radius can be useful for blasting enemies away from objectives or a Mechanic from their buildings so they can't heal them.
- The extreme push force increase makes for a great "Trollper" subclass weapon and allows for Market Gardening in large open maps especially when combo'ed with the Mantreads.
- You receive increased damage when you rocket-jump with the G-Bomb. From full health, you can only rocket-jump three times before you get blown up in an attempt to rocket-jump a fourth time. (Even if you survive the three rocket-jumps, you'll be left with very low health. However, you'll have more health to play with if you use the Gunboats.)
- Since this weapon has a +65% push force and a +40% explosion radius, this is very good for keeping enemies away from a control point.
- Accuracy is important. If the rocket goes somewhere without hitboxes, such as the sky or void, the rocket will prevent the user from firing for quite a while in the heat of battle.
- Consider pairing this with the Buff Banner. The +40% greater explosion radius combined with the mini-crits is great at shooting at enemies at chokes.
- The decreased projectile speed can make enemies hard to hit. It's best to fire while in close proximity to the target to ensure that the rocket will connect.
- Take priority of the +50% damage to buildings buff, this buff can prevent Mechanics from building sentry nests efficiently.
Strange Variants[]
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Related Achievements[]
See also: Achievements
Trooper[]
Arsonist[]
Mechanic[]
Update History[]
February 27, 2021
- Added The G-Bomb.
April 23, 2021
- New model by Buildingsssss.
- The G-Bomb now re-uses The Original's previous firing sound.
December 18, 2021 (Holiday 2021)
- Added +50% damage vs buildings bonus.
- Added +25% faster deploy speed bonus.
January 28, 2022 (Various Visuals)
- Added Strange quality. (Undocumented)
July 12, 2022 (A "Heavy" Update)
- Added Collector's quality. (Undocumented)
July 13, 2024 (Summer FM)
- Reduced speed from blast jumping and reduced tightness of air control.
- Updated world and viewmodel animations.
August 10, 2024 (Summer AM)
- Fixed visual error regarding the weapon's viewmodel.
October 19, 2024 (Typical Horrors IV)
- Added trail effect for the projectile.
- Updated viewmodel animations.
April 1, 2025
- The G-Bomb can now fire even if there is a rocket out.
- Increased the G-Bomb's knockback.
April 2, 2025
- Reverted changes made on April 1, 2025.
April 5, 2025
- Fixed an error with rocket detection leading to an unintentional significantly lower firerate.
Trivia[]
- This weapon is based off The F-Bomb from a fanmade Team Fortress 2 update project called The BIGGEST UPDATE EVER v2.
- The previous model was taken from the Rocket Launcher gear on the Avatar Shop.
- This weapon uses the firing sound from the classic Roblox Rocket Launcher.