Typical Colors 2 Wiki

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[ Yes!
―Brute
]

The M249 was the default primary for the Brute. It is the M249 light machine gun without the stock.

It is capable of dealing high amounts of damage, holding 200 ammo without the need to reload. Winding up is not necessary as the user would start firing without hesitation; having to fire 4 bullets and consuming at 1 ammo per shot. The user could not jump while having the M249 deployed.

Its stats (excluding the no windup and jumping stats) were given to the current Minigun the Brute now wields along with the model being replaced entirely, however a similar weapon with the same name was added in the Executive Update with additional stats.

Damage and Function Times[]

Damage and function times
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Damage
Base damage 100% 9 / bullet
Maximum ramp-up 150% 13.5 / bullet
Maximum fall-off 52.8% 4.752 / bullet
Bullet count 4
Point blank 13.5-54 / 1 ammo

135-540 / second

Medium range 9-36 / 1 ammo

90-360 / second

Long range 4.752-19 / 1 ammo

47.52-190 / second

Critical 27 / bullet
Mini-crit 12.15-18.225 / bullet
Function times
Attack interval 0.1s
Values are approximate and determined by community testing.

Note: For the DPS, it is assumed at least one bullet is hitting the target per shot.

Update History[]

May 25, 2016

  • Added M249.

June 14, 2016

  • Increased capacity of the shots from 80 to 100.
  • Increased ammo capacity from 160 to 200.

June 26, 2016

  • Added backpack icon.

September 10, 2016

August 17, 2017 (Rehaul)

  • Increased capacity of the shots from 100 to 200. (Undocumented)

August 2, 2018

  • Removed M249.

Trivia[]

  • The 2016 model was taken from the Team Fortress 2 workshop weapon called the Heavy Artillery but it lacks a handle.

Gallery[]

Past Designs[]

Miscellaneous[]

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