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[ This was a kind gesture.
―Arsonist thanking his enemies for being walking health kits.
]

The Mending Mallet is a melee weapon for the Arsonist. It resembles a sledgehammer with a white and team-colored head and a heart rate monitor located within the head. It also appears to have two defibrillator shock paddles on each end of the hammer.

It restores the user's health by 50% of their base health upon killing an enemy, which can overheal the user. However, it swings 20% slower and holsters 50% slower.

The slower swing speed and holster speed penalty makes this a much less effective weapon for actual combat and more of a utility weapon meant to finish off low health targets. It allows the user to become more independent without need for health kits or Doctors.

Damage and Function Times

Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100% 65
Critical 195
Mini-crit 88
Function times
Attack interval 0.97s
Values are approximate and determined by community testing.

Tips

  • Pull this weapon out only when you are sure that an opponent is damaged enough to kill them in a single blow. It can be quite awkward to go for a melee kill only for it to not kill, so pay closer attention to damage numbers and be aware of effective health.

Strange Variants

Strange variations
Strange Mending Mallet
Level 86 Mallet
Strange Mending Mallet - Kills: 0
50% of base health restored on kill
20% slower firing speed
-50% holster speed
Compatible Strange Parts
✔️ ✔️ ✔️ ✔️
Agents Killed
Annihilators Killed
Arsonists Killed
Assists
Backstabs
✔️ ✔️ ✔️ ✔️ ✔️
Brutes Killed
Bosses Killed
Cloaked Agents Killed
Critical Kills
Damage Dealt
✔️ ✔️ ✔️ ✔️
Damage Dealt to Bosses
Deaths
Defending Kills
Buildings Destroyed
Double Donks
✔️ ✔️ ✔️ ✔️
Flankers Killed
Halloween Kills
Headshot Kills
Healing Done
✔️ ✔️ ✔️ ✔️
Long Distance Kills
Marksmen Killed
Mini-Critical Kills
Mechanics Killed
Points Captured
✔️ ✔️
Player Hits
Players Disciplined
Players Doused
Points Scored
Kills while Blast Jumping
✔️
Sappers Removed
Short Distance Kills
Supercharges Deployed
Taunt Kills
Times Fired
✔️ ✔️
Times Taunted
Troopers Killed
Zombies Killed

Related Achievements

General

Relentless
Kill 3 players with a melee weapon within 15 seconds.

Arsonist

Left 4 Scrap
As an Arsonist, accumulate 17 kills against enemy Arsonists with your melee weapon.

Update History

August 15, 2018

  • Added Powerjack.

September 14, 2019

  • Updated backpack icon to match the current model. (Undocumented)

March 25, 2021 (Fit with Fitten)

  • Added new viewmodel animations.
  • Added 50% of base health restored on kill bonus.
  • Added 20% slower firing speed penalty.
  • Removed +25 health on kill bonus.
  • Removed +15% faster movement speed on wearer bonus.
  • Removed 20% damage vulnerability on wearer.
  • The health restoration on kill applies a overheal. (Undocumented)

December 18, 2021 (Holiday 2021)

  • Added -50% holster speed penalty.
  • Changed "50% base health restored on kill" attribute to "50% of base health restored on kill".

January 8, 2022

January 28, 2022 (Various Visuals)

  • Added Strange quality. (Undocumented)

July 12, 2022 (A "Heavy" Update)

July 14, 2023 (The Update with Patches And Content)

July 13, 2024 (Summer FM)

  • Now has a 0.2s delay before the hitbox comes out, hitbox lasts for 0.18s.
  • The Healing Done Strange Part is now compatible with the Mending Mallet.

October 19, 2024 (Typical Horrors IV)

  • Updated viewmodel animation.

Trivia

  • This weapon was previously known as Powerjack.
  • The 2018 model was taken from a Roblox free model called the Powerjack on the Roblox Library.
  • The heart rate monitor, unlike the First Responder's, is not static; it instead is constantly fluctuating and showing signs of a heartbeat.

Gallery

Past Designs

Viewmodels

Miscellaneous

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