Payload is a Gamemode in TC2. The objective is that G.R.N team tries to move a bomb cart into a hole where the R.E.D team's base of operations is. The bomb starts at the G.R.N team's base and the team has to move it by standing around it, certain classes move it at different speeds, the Flanker moves the cart at 2X speed, whilst the other classes move it at 1X speed, the speeds stack if multiple team members are moving the payload. If no one is moving the cart, after 15 seconds it starts moving backwards. If a member of the R.E.D team moves into the radius of the payload while a G.R.N member is on it, the payload stops moving, when the R.E.D member is killed it starts moving. If the G.R.N member is killed than the 15-second timer starts. There are also multiple checkpoints, one of which giving the G.R.N a spawn closer to the payload and ending checkpoint.
- As an annihilator it is possible to place stickybombs in the payload to hide them. You can also hide them under the bridge after the 1st checkpoint as the bridge is far too thin and lets explosives explode through.
- the payload doesn't only give you Health it also can give you metal. so if your a mechanic you can get metal there and push it the same time