Typical Colors 2 Wiki

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[ Each and every one of you is a failure.
―Agent destroying the entire enemy team with a Rocket Launcher.
]

Randomizer is a gamemode accessible through community servers and the server browser. It is based on the Team Fortress 2 community gamemode of the same name.

Players will have their loadouts and class randomized. The loadouts can include any weapon in the game and wear any cosmetic, even if the class can't naturally use it, has been removed entirely, or exclusive to developers.

Tips[]

  • Be aware of your weapons and learn their advantages.
  • You will have to employ entirely different strategies for different classes based on your spawned loadout.
  • Never directly engage enemies unless you are entirely confident that your loadout is stronger than theirs, as they may have something up their sleeves; A Doctor may be vulnerable on their own in regular gameplay, but they may be equipped with something powerful such as the M60.

Weapons[]

All possible obtainable weapons (in the current state of the game, excluding the 1000 Degree Axe) are included in the weapon pool. This section shows the following uncommon and obscure weapons that are included in the pool.

Uncommon Weapons
Class Weapon Statistics
Flankertransparent

Corkscrew

Primary
Corkscrew

On Hit: Enemy is engulfed in flames

-33% damage penalty

-66% clip size
Industrialist render

On kill: Instantly reload clip and gain 25% of your reserve ammo back

On kill: 20% faster firing speed for 2 seconds

33% slower reload speed

-50% max primary ammo on wearer

Cannot gain ammo from pickups or dispensers
Lever Shotgun

Can triple jump while deployed

+20% damage bonus

-50% clip size

30% slower reload speed

Triple jumps require 10 health
Speedsters Scatter render

+34% clip size

On Kill: Gain a speed boost for 5 seconds

-30% damage penalty
Baseball Launcher

Compared to the Lever Shotgun:

Fires baseballs

+66% clip size

+200% damage bonus (compared to the Sandman)

+50% faster firing speed

Baseballs do not flinch

Has reverse damage ramp-up and fall-off
Moderately Long Bat

600% longer melee range

Crits targets under 25% health
Troopertransparent

Red Rocket render

Primary
Red Rocket

On Kill: Clip fully reloaded

15% slower reload time

-25% clip size
Speed Demon

When weapon is active:

+30% faster reload speed

+15% faster firing speed

+20% faster movement speed on wearer

+50% damage vulnerability on wearer
M16A1 render

Secondary
M16A1

Compared to the MAC-10:

20% faster firerate

+86% damage bonus

-33% clip size

47% slower reload time
Old Abe

Secondary
The Old Abe

Deals crits while explosive jumping

65% more accurate

+25 attack speed while blast jumping

-25% damage penalty

-33% clip size
Annihilatortransparent

Gravitational Grenadier render

+30% explosion radius

+30% fuse time on grenades

-50% projectile speed

Grenades have heavily slowed falling speed and increased bounce and roll
Brutetransparent

M60

Primary
M60

This weapon does not need to be revved up

+200% damage bonus

66% more accurate

This weapon reloads

-75% bullets per shot

50% slower firing speed

33% slower movement speed while active
Fortune Cookie render

Upon consumption: Randomly chooses an effect from another lunchbox item

Alt-Fire: Share a fortune cookie with a friend (1-99% of the user's health)
Fusion Coil

+300% greater jump height

Full air movement control

+30% faster move speed on wearer

+8 health regenerated per second on wearer

-25% damage penalty

Slower falling speed
World Champion render

On Backstab: force the enemy to laugh

Has no melee hitbox delay

Deals no damage on backstab
Mechanictransparent

Magnet Wrench

Press your reload key to choose to teleport to spawn or your teleporter exit

-50% metal cost when constructing or upgrading teleporters

Construction hit speed boost decreased by 50%

20% less metal from pickups and dispensers

Wearer cannot carry the intelligence briefcase
Doctortransparent

Syringe SMG 4

Primary
Pincher

Compared to the Syringe SMG:

+16.7% damage bonus

+25% faster firing speed

+33% faster reload speed

+10% clip size

+10% max reserve ammo

-80% less damage ramp-up

Cannot Alt-Fire to fire healing darts

Fires projectiles rather than hitscan bullets
Tc2 main

Ham

Melee
Ham

This weapon crits whenever it would normally mini-crit

This weapon has random crits

Cosmetics[]

Players spawn with any cosmetic that could have been obtained by the player through legitimate means, including those from limited-time crates, as well as some cosmetics that cannot be legitimately obtained by the player. These cosmetics are:

Players can spawn with cosmetics that normally cannot be worn by their class. Most cosmetics' designs on these classes are automatically generated, but certain cosmetics on certain classes have a custom-made design that differs from the automatically generated design.

Maps[]

Update History[]

December 18, 2021 (Holiday 2021)

  • Added Randomizer.

December 21, 2021

  • Loadouts are now generated for players who joined mid-game.
  • Mechanics can now repair/upgrade buildings if they have a wrench.

January 28, 2022 (Various Visuals)

February 20, 2022

February 20, 2022 (#2)

  • Fixed an issue with the random cosmetics.

March 6, 2022 (Item Schema)

March 10, 2022

March 19, 2022

  • Fixed an issue regarding Strange cosmetics.

April 1, 2022

  • Randomizer matches can now grant funds.

April 6, 2022

April 14, 2022

  • New icon by Toiletarecool.

April 28, 2023

  • Fixed an issue where Pizza Guy was in the weapon pool. (Undocumented)

July 14, 2023 (The Update with Patches And Content)

  • New icon by Toiletarecool.
  • Added the following cosmetics to the pool: (Undocumented)

December 24, 2023 (Kringle's Annual New Year Expansion)

  • Disabled class selection. (Undocumented)
  • Added the following weapons to the pool: (Undocumented)

December 25, 2023

  • Re-enabled class selection. (Undocumented)

January 15, 2024

  • Removed the Dagger from the weapon pool. (Undocumented)

April 20, 2024 (Spring 2024 Content Patch)

August 10, 2024 (Summer AM)

  • Maximum health is now randomized. (Undocumented)

February 1, 2025 (The New WINTER)

  • Added Holiday Punch to the weapon pool.
  • Maximum health is no longer randomized. (Undocumented)

March 6, 2025

Trivia[]

  • The icon is made by Toiletarecool.
  • Weapon animations are deliberately janky to replicate how some animations are missing and incomplete in Team Fortress 2.
    • Through a developer-exclusive setting or Vs. Bosses, all animations are compatible with every weapon on every class.
    • ExecutiveKrab has stated that the intentionally buggy reloads could be reverted to work as intended at any time.
  • Every weapon in this gamemode is labeled as Normal regardless of original quality, most notably select Dorcey weapons and the golden weapons, which are normally only available in Dorcey and Strange quality, respectively.
  • The placeholder icon was taken from a decal on the Creator Marketplace called random.

Bugs[]

  • Classes can disguise by killing an enemy with the Your Eternal Reward directly (not backstabbing). This can sometimes cause the class to not lose their disguise, even if they attack.
  • Switching teams will respawn the user, regardless if they're inside of their team's spawnroom. This can be used to re-roll your current loadout by switching to your team.

Gallery[]

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