The Reserve Shooter is a secondary weapon for the Trooper. It is a shotgun with a lighter colored stock and fore-end, having eight-pointed stars in a circle which is present in the side of the shotgun and the front sight.
The Reserve Shooter mini-crits enemies launched by explosions, deploys 20% faster, and is 20% more accurate. This comes at the cost of dealing 15% less damage and having a 34% smaller clip size, forcing you to utilize the Reserve Shooter more conservatively.
Damage and Function Times
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Base damage | 100% | 5.1 / pellet |
Maximum ramp-up | 150% | 7.6 / pellet |
Maximum fall-off | 50% | 2.55 / pellet |
Pellet count | 10 | |
Point blank | 7-76 | |
Medium range | 5-51 | |
Long range | 2-25.5 | |
Mini-crit | 6.8-10.2 / pellet | |
Critical | 15.3 / pellet | |
Function times | ||
Attack interval | 0.62s | |
Reload speed (first) | 1s | |
Reload speed (consecutive) | 0.5s | |
Values are approximate and determined by community testing. |
Tips
- In close-range encounters, you can shoot a rocket at the opponent's lower body and quickly swap to the Reserve Shooter to deal high burst damage. Do note this will only work effectively against single targets.
- You can pair this with the Liberty Launcher or G-Bomb to take advantage of their push force bonuses.
- Mind the damage penalty. You can still make the most of it if you get really close to enemies.
- If an enemy Trooper or Annihilator blast jumps towards you, you can still mini-crit them. Remember that you don't have to be the reason that someone got blasted in the air!
- This makes it a good option to use it with the Friendly Fire Foiler as it can heavily punish Troopers who are using the Rocket Launcher.
Related Achievements
See also: Achievements
Trooper
Update History
October 26, 2018
- Added Reserve Shooter.
August 24, 2019
- Added +10% damage bonus. (Undocumented)
- Removed weapon holstering 15% faster bonus. (Undocumented)
April 23, 2021
- Model design transformed into a green Boonie Blaster. (Undocumented)
- Increased clip size penalty from -50% to -88%. (Undocumented)
- Removed +10% damage bonus. (Undocumented)
- Removed 20% more accurate bonus. (Undocumented)
May 1, 2021
- Added a "(Compared to Boonie Blaster):" note to the stats. (Undocumented)
- Reduced clip size penalty from -88% to -75%. (Undocumented)
June 11, 2021 (Summer 2021)
- Model design is reformed back to a shotgun.
- Added 20% more accurate bonus.
- Added -15% damage penalty.
- Reduced clip size penalty from -75% to -50%.
- Removed "(Compared to Boonie Blaster):" note from the stats.
April 3, 2022
- Reduced clip size penalty from -50% to -34%.
January 1, 2024
- Fixed an issue with the Reserve Shooter's idle animation.
October 19, 2024 (Typical Horrors IV)
- Updated viewmodel animation. (Undocumented)
Trivia
- This weapon at one point was a single shot, then a double shot weapon that used the Boonie Blaster's model, but recolored to a darkish green color.