Typical Colors 2 Wiki

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[ Sentries, dispensers, teleporters and pride. I've taken it all!
―Agent to the enemy Mechanic's corpse after destroying his nest.
]

The Sapper is the stock PDA weapon for the Agent. It is a smartphone that saps a building which disables their function and rapidly deals 2 damage per 0.8 seconds.

If a building is sapped, it gives the building a +33% damage resistance from the Agent who applied it to give Mechanics a chance to fight back. Despite this, shooting at the sapped building with the Revolver is a more efficient method as it destroys the building more quickly.

The sapper can be removed from a building if a Mechanic hits the building that is being sapped with their wrench two times (three if they are using the P.D.Q or one with the Southern Hospitality). Arsonists can also remove the sapper if they are wielding the Homewrecker, where it only takes one swing to remove a sapper.

Damage and Function Times[]

Damage
Base damage 100% 2
Damage required to destroy 100
Function times
Attack interval 0.17s
Building destroy time Level 1 / 6s

Level 2 / 7.2s
Level 3 / 8.6s
Mini-sentry / 4s

Values are approximate and determined by community testing.

Strange Variants[]

Strange variations
Strange Sapper
Level 2 Phone
Strange Sapper - Buildings Sapped: 0
Place on enemy buildings to disable and
slowly drain away its health. Placing a
sapper does not remove your disguise.
Compatible Strange Parts
Agents Killed
Annihilators Killed
Arsonists Killed
Assists
Backstabs
Brutes Killed
Bosses Killed
Cloaked Agents Killed
Critical Kills
Damage Dealt
✔️
Damage Dealt to Bosses
Deaths
Defending Kills
Buildings Destroyed
Double Donks
Flankers Killed
Halloween Kills
Headshot Kills
Healing Done
✔️
Long Distance Kills
Marksmen Killed
Mini-Critical Kills
Mechanics Killed
Points Captured
✔️
Player Hits
Players Disciplined
Players Doused
Points Scored
Kills while Blast Jumping
Sappers Removed
Short Distance Kills
Supercharges Deployed
Taunt Kills
Times Fired
✔️
Times Taunted
Troopers Killed
Zombies Killed

Related Achievements[]

Arsonist[]

Homemade Antivirus
Destroy 20 sappers with the Homewrecker.

Mechanic[]

Not So Fast
Destroy a sapper on your building while it has less than 10% health left.

Agent[]

Incompetent Guard
Successfully sap a sentry gun after it triggers your feign death.
All Mal-Worn Out
Destroy 1000 buildings with sappers.
Circuit Breaker
Have a sapper deployed on 5 separate buildings at the same time.

Update History[]

June 19, 2016

  • Added Sapper.

September 10, 2016

  • Agent now wields the sapper with one hand.

August 17, 2017 (Rehaul)

  • Removed Sapper. (Undocumented)

August 1, 2018

  • Re-added Sapper.

August 17, 2018

  • Added Sapper alongside other stock weapons to Agent's inventory.

August 27, 2018

  • Added a new backpack icon to match the current model.

September 15, 2018

  • Fixed the Sapper sometimes not applying to buildings.
  • Sapped buildings now take 33% less damage from the Agent who applied the sapper.

October 8, 2018

October 4, 2019

  • Possibly increased the consistency of placing Sappers.

April 23, 2021

  • New model by Buildingsssss.

May 1, 2021

  • Sapper will no longer appear while cloaked.

July 31, 2021 (Total Anarchy)

  • Destroying Sappers now shows in the kill feed.

November 1, 2021 (Typical Horrors)

  • Decreased DPS from 2.5 to 1.5 per 0.8 seconds.

December 28, 2021

  • Increase DPS from 1.5 to 2 pre 0.8 seconds.

January 28, 2022 (Various Visuals)

  • A UI will pop up if an enemy Mechanic's building was sapped, indicating the drained health of the specific building.

March 6, 2022 (Item Schema)

July 12, 2022 (A "Heavy" Update)

July 13, 2024 (Summer FM)

  • Updated world animations.

Trivia[]

Gallery[]

Past Designs[]

Viewmodels[]

Miscellaneous[]

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