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"Interesting!"
The content on this page is currently published to the main game, but cannot be obtained through normal means.

[ Aughhhhh!
―Marksman accidently stabbing himself with his scythe.
]

The Scythe for Sore Eyes is a primary weapon for the Marksman. It is a reskin of the Sniper Rifle that appears as a makeshift rifle with a thin and long scope, and blue cloth on both the grip and barrel and a scythe blade for a stock.

The Scythe for Sore Eyes could have previously been obtained via item drops during the Typical Horrors, Typical Horrors II, Typical Horrors III, and Typical Horrors IV events.

Killing a player with this weapon will turn them into a ghost.

Damage and Function Times[]

Damage and function times
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Damage
Base damage 100% Normal / 45-135

<40 studs / 36-108

Critical Normal / 135-450

<40 studs / 108-360

Mini-crit Normal / 60-182

<40 studs / 48-145

Function times
Reload speed 1.5s
Max charge time 3s
Headshot delay 0.2s
Values are approximate and determined by community testing.

Tips[]

This content is transcluded from Sniper Rifle § Tips
  • Always aim for the head. All headshots are guaranteed critical hits, and a fully-charged headshot is the only attack other than a backstab that can kill a fully overhealed Brute (unless he's holding out his Fists of Steel or Biker's Blitz)
  • The Sniper Rifle has no damage penalty, nor any "rules" to get kills as labelled by its stats, so it's arguably the most powerful or consistent primary weapon for the Marksman.
  • Either a quick-scoped headshot or a fully-charged bodyshot can kill light classes with 125 HP (Flankers, Mechanics, Agents and other Marksmen) if they are not overhealed.
  • Positioning is key; look for high vantage points where you can have a clear view of the battlefield or positions where you can easily cover multiple enemy routes. This maximizes your threat to your enemies while minimizing their threat to yourself.
    • If your melee is the Camper's Climber, you can hit walls to climb to even higher places, so an Agent won't threaten you with a backstab.
  • If you scope in too early, you'll scare off any incoming enemies from running through that area and cause them to take a flank route instead.
  • Is there an enemy all up in your face? Do not use the Sniper Rifle. Use your MAC-10 or Machete to fend them off.
  • Try not to shoot the Sniper Rifle without scoping in. Even if you land the shot, it does very little damage, so why would you?
  • If any enemy, no matter what class, is jumping in the air, shooting them with the Sniper Rifle will give them some knockback. Similar to Arsonist's ability to airblast.

Related Achievements[]

Maps[]

Orange Valley
On Yellowvalley (CP), headshot and kill an enemy within the first 20 seconds of the round.

Marksman[]

Headhunter
As a Marksman, kill 1,000 players with headshots.
Flat Tire
Headshot 15 revved up Brutes with a fully charged shot.
Annihilated
As a Marksman, headshot and kill a charging Annihilator.
Glued to the Ground
As a Marksman, get 30 kills while standing completely still.
Stop Watch
As a Marksman, headshot and kill a player capturing the objective while overtime is in effect.
Intelligent Shot
As a Marksman, headshot an enemy carrying the intelligence, and prevent any other players from picking it up.
Later Alligator
As a Marksman, headshot an enemy, then headshot them again after they respawn.
Gator County
As a Marksman, kill 5 enemies with headshots in a single life.
Target Practice
As a Marksman, headshot 10 parachuting players.

Update History[]

November 1, 2021 (Typical Horrors)

  • Added Scythe for Sore Eyes.

December 3, 2021

  • Scythe for Sore Eyes is no longer obtainable via item drops. (Undocumented)

October 31, 2022 (Typical Horrors II)

  • Added Scythe for Sore Eyes to the item drop pool. (Undocumented)

December 5, 2022

  • Scythe for Sore Eyes is no longer obtainable via item drops. (Undocumented)

October 28, 2023 (Typical Horrors III)

  • Added Scythe for Sore Eyes to the item drop pool. (Undocumented)

December 24, 2023 (Kringle's Annual New Year Expansion)

  • Scythe for Sore Eyes is no longer obtainable via item drops. (Undocumented)

December 24, 2023 (Kringle's Annual New Year Expansion)

July 13, 2024 (Summer FM)

October 19, 2024 (Typical Horrors IV)

  • Added Scythe for Sore Eyes to the Daily Shop rotation. (Undocumented)
  • Added Scythe for Sore Eyes to the item drop pool. (Undocumented)
  • Added Scythe for Sore Eyes new viewmodel animations.

February 1, 2025 (The New WINTER)

  • No longer obtainable from the Daily Shop. (Undocumented)
  • No longer obtainable from item drops. (Undocumented)
  • The weapon now have a tween when zooming in.

Trivia[]

  • The name of the weapon is a play on the phrase "sight for sore eyes."

Gallery[]

Viewmodels[]

Miscellaneous[]

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