The Slow Burn is a PDA for the Agent. It is a metal device with an antenna that includes electronic components such as yellow resistors, a green ceramic capacitor, an electrolytic capacitor, and a microchip.
The Slow Burn deals less damage to buildings, draining 1 health each instead of the usual 2 on the stock Sapper. The Slow Burn is also much less durable, only needing 1 hit from a wrench or Homewrecker to be destroyed, whereas the P.D.Q requires 2 hits. However, your teammates will do 45% more damage to whatever building is being sapped, as well as being disabled for longer after the sapper is destroyed.
Damage and Function Times[]
Damage | ||
---|---|---|
Base damage | 100% | 1 |
Damage required to destroy | 50 | |
Function times | ||
Attack interval | 0.17s | |
Building destroy time | Level 1 / 7.5s Level 2 / 9s Level 3 / 10.75s Mini-sentry / 5s | |
Values are approximate and determined by community testing. |
Tips[]
The Slow Burn is known as Agent's worst PDA. However, if you execute specific game plans, this sapper will can still be an asset more than a liability.
- The main strength of the Slow Burn is the trait of teamwork. Any sapped buildings can quickly be destroyed by teammates.
- Even if the Slow Burn sapper gets destroyed, remember it takes longer for the building to function again. This will give your team some extra time to capitalize.
- Although most of your Primary weapons have a "-33% damage penalty" against sapped buildings, the "+45% building vulnerability" bonus will negate that penalty, so you might as well shoot at the building while you're at it.
- Try not to use the Slow Burn on buildings near the enemy spawn, especially Teleporters. If a Mechanic dies, he'll be able to easily destroy it when he respawns.
Related Achievements[]
See also: Achievements
Arsonist[]
Mechanic[]
Agent[]
Update History[]
July 12, 2022 (A "Heavy" Update)
- Added Slow Burn.
July 13, 2024 (Summer FM)
- Updated world animation.
Trivia[]
- The kill icon previously used the Sapper's kill icon as a placeholder.