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[ | Look guys, let's keep it under control! ―Marksman asking for his teammates to help keep his sniper's recoil steady. ![]() |
] |
The Sniper Rifle2 is a primary joke weapon for Marksman. It is a ridiculously overpowered variation of the default Sniper Rifle.
It stores 275 bullets in its chamber and deals 1009900% more damage with an additional 75% faster firing speed. Upon hitting an enemy, the user will restore up to +250 of their maximum health. Upon killing an enemy, they will be granted 10 seconds of critical hits. It also charges +50% faster and allows the user to walk 100% faster.
Instead of its actual name, this weapon uses the original Sniper Rifle's name in the backpack and item switch info box.
Damage and Function Times[]
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Base damage | 100% | Normal / 454-1010
<40 studs / 363-808 |
Critical | Normal / 13635-21210
<40 studs / 10908-16968 | |
Mini-crit | Normal / 612-1363
<40 studs / 489-1090 | |
Function times | ||
Reload speed | 1.5s | |
Max charge time | 3s | |
Headshot delay | 0.2s | |
Values are approximate and determined by community testing. |
Related Achievements[]
See also: Achievements
Maps[]
Marksman[]
Update History[]
September 9, 2016
- Added Sniper Rifle2. (Undocumented)
September 10, 2016
- New model. (Undocumented)
September 21, 2017
- Removed Sniper Rifle2. (Undocumented)
November 1, 2021 (Typical Horrors)
- Re-added Sniper Rifle2. (Undocumented)
December 24, 2023 (Kringle's Annual New Year Expansion)
- New world animations by ffPrankster. (Undocumented)