Typical Colors 2 Wiki

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[ Boom goes the baby!
―Brute
]

Solarpower is a map made for the Attack/Defense gamemode.

GRN has 4 exits 2 on the front one on the left and another to the right. On the left exit leads to a flank route where to the right is the main path to the checkpoint but to the left is a corridor with a gate that opens up to the right point and to the left is RED spawn. Straightforward on the spawn of GRN there are 2 routes the right leads to the right flank route and the left leads to the left flank route, the right path leads to a storage room where if you keep going forward leads to the control point.

To the flank route going straight forward leads to the control point right side, there is a stair leading up to the control point on a high platform.

Going above the first control points stairs where GRN spawns after capturing the first point there is a vent to the left that leads to RED first spawn back then this vent would only let GRN players in and would kill RED players this has been fixed.

After GRN captures the first point they now spawn on the platform towering over the first control point where to the right is the vent that leads to red first spawn and RED now spawns close to the last control point having 4 exits one on the top leading to a balcony typically where Buildings are Placed and 2 at the bottom one leading straight to the control point and the other leading to a spiral staircase near RED second spawn this area is closed off before GRN captures the first point.

Following the staircase, it leads to a high balance beam with 2 planks leading up to it, From GRN second spawn going down to the left door there are a couple of medkits aswell as a flank route leading left to the second control point.

Update History[]

July 13, 2024 (Summer FM)

  • Added ad_solarpower.

July 24, 2024 (Summer FM)

  • Fixed vents killing RED players.
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