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[ | It's time you had a taste of your own medicine, you quack! ―Flanker's last words before being gunned down by Doctor. |
] |
The Syringe SMG is a primary weapon for the Doctor. It is a tech-powered PP-91 KEDR submachine gun.
This SMG provides good accuracy and a fast firing speed but poor bullet spread and low damage output; it can be used as a mid-range self-defense tool. It also has hidden additions such as being able to heal your teammates for 4 HP on hit and falloff being increased by 40% for a maximum of 20% original damage at maximum range.
Its Alt-Fire fires a dart that can heal teammates, similar to the Syringe Crossbow. These darts have a Charge meter; the user can have 2 Charges at any time, which are refilled passively but can be sped up by dealing damage or healing with the Syringe SMG. Darts will consume 1 charge and 1 ammo when fired.
Damage, Healing and Function Times[]
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Base damage | 100% | 9.1 |
Maximum ramp-up | 120% | 10.92 |
Maximum fall-off | 30% | 2.7 |
Critical | 27.3 | |
Mini-crit | 12.28-14.74 | |
Healing | ||
Healing amount | 100% | 35 |
Function times | ||
Attack interval | 0.1s | |
Reload speed | 1.2s | |
Spread recovery | 1.25s | |
Values are approximate and determined by community testing. |
Tips[]
- The Syringe may only do around 2 damage per shot (depending on the situation), but it makes up for that with the incredibly big ammo clip. In fact, it's enough to fight two light classes before you have to reload. Think of it as the Marksman's MAC-10 with the potential of being the Brute's Minigun.
- Shooting a teammate while they are injured can help them escape a situation where your Medigun is too far away to attach a beam to them.
- This is a good weapon to use if you're getting sick and tired of the Syringe Crossbow's projectiles missing their targets.
Related Achievements[]
Doctor[]
Update History[]
June 8, 2016
- Added Tech Rifle.
June 26, 2016
- Added backpack icon.
September 10, 2016
- New model by Svdl.
August 17, 2017 (Rehaul)
- New model. (Undocumented)
- Renamed to Syringe Pistol. (Undocumented)
September 12, 2017 (Rehaul)
- Added syringe projectiles.
September 12, 2017 (Rehaul, #2)
- Optimized syringe projectiles.
August 2, 2018
- Now shoot bullets instead of projectiles.
August 4, 2018
- New model.
- Added new animations.
August 14, 2018
- Removed knockback.
October 25, 2020
- Added new firing and reloading sounds.
March 25, 2021 (Fit with Fitten)
- Removed the Syringe SMG from all players' inventories and the Fitten Co. Store.
- Reduced SuperCharge increase on hit from 10 to 2 in Vs. Bosses.
- Renamed to Syringe SMG. (Undocumented)
April 1, 2022 (OverColors 3)
- The Syringe SMG is now obtainable again via the Humble Healing achievement.
- Reduced base damage by 50%. (Undocumented)
April 1, 2022 (#2)
- Banned from Vs. Bosses.
April 1, 2022 (#3)
- Fixed an issue where equipping the Syringe SMG would give the user a Minigun in Vs. Bosses.
July 12, 2022 (A "Heavy" Update)
- Added an experimental method of being able to heal your teammates by shooting them.
- Increased base damage by 40%.
- Increased damage fall-off by 40%.
- Removed the ability to obtain a Normal variant of the Syringe SMG via the Humble Healing achievement. (Undocumented)
- Added a Unique variant of the Syringe SMG to the Fitten Co. Store. (Undocumented)
August 10, 2024 (Summer AM)
- Alt-Fire to fire a dart that can heal teammates and damage enemies. Has 2 charges. Build charge by healing teammates with the SMG or dealing damage with it.
- Increased base damage by 30%.
- Increased damage fall-off by 50%.
- Changed backpack description. (Undocumented)
November 4, 2024
- Darts now travel and recharge faster.
- Firing a dart no longer disables the weapon for 0.5 seconds.
November 14, 2024
- Darts now recharge much faster.
- Darts now pass through enemies and no longer deal damage.
- Primary fire no longer heals teammates.
Trivia[]
- This was the Doctor's original stock primary weapon before being replaced by the Syringe Crossbow.
- This was previously only obtainable via completing the Humble Healing achievement before it was made obtainable through the Fitten Co. Store in A "Heavy" Update.
- Any Syringe SMGs obtained via the achievement would be Normal-quality instead of Unique.
- The old shooting sound was reused from the Syringe Gun in Team Fortress 2.
- Before it was banned in Vs. Bosses, every single hit on the boss would fill 5% of the SuperCharge meter, regardless of damage dealt.
- This weapon is also the only Normal-quality weapon to be banned in Vs. Bosses.
- This weapon was previously known as the UZI.
- It was renamed to the Tech Rifle when it was re-introduced in 2016, and renamed once again to the Syringe Pistol in 2017.
- The 2016 model was taken from a Team Fortress 2 weapon on the Steam workshop called Didgeri-PEW!, but without the sight and textures.
- Using the Name Tag or Description Tag on a Normal-quality Syringe SMG will not replicate its quality to Unique.
Gallery[]
Past Designs[]
Viewmodels[]
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