Typical Colors 2 Wiki

Hello fellow reader and welcome to the unofficial Typical Colors 2 Wiki! Before editing and communicating, please read our Rules and Guidelines as well as the Encyclopedia for advanced editing tips and tricks.

READ MORE

Typical Colors 2 Wiki
Advertisement

[ A Serious Stern personality, loves the concept of war and hates failure. Does not get along with others.
―Class information.
]

The Trooper is a serious, militaristic veteran from the Midwestern United States. He is the fourth class in Typical Colors 2, preserving as a power class specializing in crowd control.

Because of his Rocket Launcher, Trooper is considered the most dominant class in the game. Despite his slow movement speed, he has the upper hand to perform rocket jumps to reach his destination as fast as possible by detonating his rocket at his feet and launching himself skyward at the cost of health.

Trooper uses the Shotgun as his backup if his rocket launcher runs out of ammo, but the shotgun can be exchanged with particular banners that add a 'Rage' meter, which can be filled by damaging enemies or taking damage from enemies. In addition, activating it will give nearby teammates and Trooper himself a buff.

He is based off of Team Fortress 2's Soldier.

Health

See also: Healing
Class Health Overheal Rejuvenator Overheal
Normal health 200 300 250
Battalion's Backup equipped 230 345 285

Speed

Condition Regular Backward Crouched Swimming
Normal speed 80% 72% 27% 64%
Wielding the Disciplinary Action 92% 82% 31% 73%
Wielding the Furious Flagxe 88% 79% 29% 70%
Wielding the Escape Plan between 160 and 121 health 88% 79% 29% 70%
Wielding the Escape Plan between 120 and 81 health 96% 86% 32% 77%
Wielding the Escape Plan between 80 and 41 health 112% 101% 37% 90%
Wielding the Escape Plan under 41 health 128% 115% 43% 102%
Charging the Cow Mangler 5000 27% 27% 9% 21%

Tips

  • The Trooper is a front-line class, treat him as such.
    • He is one of the best classes for capturing objectives thanks to his high damage output and high health pool, along with an assortment of combat options.
    • You can equip the Furious Flagxe to help capture objectives faster.
  • Mastering the "art" of rocket jumping will help resolve the issue that Trooper's slow natural movement speed arises.
  • As a Trooper, aim rockets at an enemy's feet in order to ensure that they can't avoid the explosion damage.
  • If you're under 60 HP, do not try to rocket jump unless you have the Gunboats on or the Parabomber and Rocket Jumper equipped together, as it will slow down your fall and keep you alive.
    • While in the air from a blast jump, do not try to turn too quickly as you may end up flying in the opposite direction and into the enemy team.
  • As a Trooper, Arsonist is your biggest counter. They can reflect your rockets right back at you and get rewarded with mini-crits. It is best to pack a shotgun if there is a good Arsonist in the enemy team.
  • Shooting at someone's feet with your Rocket Launcher will cause them to fly up, while having little air control. You can use this to push back enemies or make it harder for your opponent to hit, allowing you more time to deal damage to them.
  • Attempt to maintain the high ground as it makes it easier for splash damage to hit. If you are not on high ground and facing another enemy, then attempt to rocket jump.
  • If the enemy team is holding their flanks, then make sure to hold yours. If the enemy team is not holding their flanks, try to take this to your advantage and fire down on them, surprising them and getting a few kills.
    • This type of play-style is known as the "roamer".
  • If an enemy is coming through the air, you're most likely not going to hit them, so wait until they are on the ground and then fire.
    • Alternatively, you can use your shotgun to hit them while they are mid-air.
  • Do not neglect splash damage. This can be very effective with hitting targets that are just about to come into a doorway.
    • If the enemy Mechanic has his buildings clumped together, then fire at the ground in the middle or next to the buildings, as this will damage all of them. This is an incredibly effective tactic to deal with a Mechanic's nest

Weapons

Primary

Weapon

Capacity

Ammo

Notes / Special Abilities


Stock
Rocket Launcher
4 20

Item Drop
Big Bite

Shop
Original
Rockets fly straight down the crosshair from the center of the screen.

Shop
Aerial Bomber
4-6 20

+60% fast projectile speed while blast jumping.

+60% faster firing speed while blast jumping.

Clip size increased on kill. (up to +2)

-30% explosion radius.

Shop
Blackbox
3 20

On Hit: Gain up to +20 health per attack.

-25% clip size.

Shop
Cow Mangler 5000
5

Does not require ammo.

+25% clip size.

Alt-Fire: A charged shot that mini-crits players, sets them on fire, and disables buildings for 4 seconds.

Deals only 20% damage to buildings.

Minicrits whenever it would normally crit.

20% slower reload time.

Shop
Direct Hit
4 20
Airshots deal critical damage.

+25% damage bonus.

+80% projectile speed.

+60% less falloff.

Mini-crits targets launched airborne by explosions.

-70% explosion radius.

-50% less rampup.

Battle Pass
Night Sky Ignitor

Shop
Double Trouble
1 20

+1 rocket per shot.

-25% blast damage from rocket jumping.

-35% damage penalty.

-75% clip size.

+2 degrees random projectile deviation.

-66% slower reload time.

-36% push force penalty.

Shop
G-Bomb
1 20

+40% explosion radius.

This weapon deploys 25% faster.

+50% damage vs buildings.

+65% push force radius.

-35% slower projectile speed.

Cannot fire another rocket until the last has exploded.

+65% damage to self from blast jumping.

-75% clip size.

Shop
Liberty Launcher
5 20

+20% push force bonus.

+20% clip size.

+40% projectile speed.

-20% damage penalty.

Shop
Maverick
3 20

+25% faster reload speed.

+20% faster firing speed while buffed or debuffed.

-15% damage penalty.

-30% deploy speed while buffed or debuffed.
Rockets arc.

Shop
Rocket Jumper
4 60
This item is disallowed in Vs. Bosses.

No self inflicted blast damage taken.

+200% max primary ammo on wearer.

-100% damage penalty.

Wearer cannot carry the intelligence briefcase.

Shop
Wrecker's Yard
0-3 20

Hold Fire to load up to three rockets.

Release Fire to unleash the barrage.

-30% explosion radius.

Projectile deviates based on rockets loaded.

Overloading the chamber will cause a misfire.

30% slower reload time. (Unlisted)

Shop
Friendly Fire Foiler
N/A N/A
This item is disallowed in Vs. Bosses.

No knockback taken from damage and airblasts.

+30% faster reload time on secondaries.

Secondary

Weapon

Capacity

Ammo

Notes / Special Abilities


Stock
Shotgun
6 32

Battle Pass
Armington

Battle Pass
Eyes of Bermuda

Shop
Bullet-stormer
6-10 32

Clip size increased on kill. (Up to +4)

+60% bullets per shot.

20% slower firing speed.

-35% damage penalty.

Shop
Crankenstein
0-4 32

This weapon deploys 50% faster.

+15% faster firing speed.

+50% faster reload time.

Hold fire to load up to 4 shells.

Fire rate increases as health decreases.

Weapon spread increases as health decreases.

Shop
Deathblow
3 32

On Kill: Clip fully reloaded.

This weapon deploys and holsters 50% faster.

20% more accurate.

60% more falloff.

-50% clip size.

20% slower reload time.

Shop
Family Business
8 32

+15% faster firing speed.

+33% clip size.

-20% damage penalty.

Shop
Reserve Shooter
4 32

Mini-crits targets launched airborne by explosions.

This weapon deploys 20% faster.

20% more accurate.

-34% clip size.

-15% damage penalty.

Shop
Boonie Blaster
6 24
This item always mini-crits.

(Compared to Revolver):

Fires one bullet per shot that does 40 base damage.
This weapon reloads its entire clip at once.

Shop
Personal Death Ray
4

Projectile penetrates enemy targets.

Does not require ammo.

Projectile cannot be deflected.

20% faster firing speed.

Deals only 20% damage to buildings.

-34% clip size.
Fires lasers that deal tick damage instead of bullets

Shop
Battalion's Backup
N/A N/A
Deployment grants 87.5% damage resistance to nearby teammates.
This item always crits.

+30 max health on wearer.
Provides a defensive buff that protects nearby team members from crits, incoming sentry damage by 50% and 35% from all other sources.
Rage increases through damage done or taken.

Shop
Buff Banner
Deployment grants critical hits to nearby teammates.
This item always crits.

+10% faster firing speed on wearer.

+10% faster reload time on wearer.
Provides an offensive buff that causes nearby team members to do mini-crits and pierce damage resistance effects.
Rage increases through damage done or taken.

Item Drop
Buffin' Blitz

Shop
Concheror
Hits dealt by nearby teammates while buffed with overheal.
This item always crits.

+8 health regenerated per second on wearer.
Provides group speed buff with damage done giving health.
Rage increases through damage done or taken.

Shop
Parabomber
This item is disallowed in Vs. Bosses.
Press 'JUMP' key in the air to deploy.
Deployed Parachutes slow your descent.

Shop
Gunboats
N/A N/A

-60% blast damage from blast jumps.

Wearer takes 60% less falling damage.

Shop
Mantreads

+20% faster reload time on wearer.

Wearer never takes fall damage.

-100% reduction in airblast vulnerability.

Melee

Weapon

Capacity

Ammo

Notes / Special Abilities


Stock
Crowbar
N/A N/A
This item always crits.

When weapon is active:

+30% faster deploying speed.

-50% reduction in push force taken from damage and airblast.

Distributed
Frying Pan

Battle Pass
Mod Max

Awarded
Mummy Khopesh

Shop
Objector

Distributed
Bloxy Award
N/A N/A
This item always crits.

When weapon is active:

Killed enemies freeze into solid gold statues (purely cosmetic feature).

+30% faster deploying speed.

-50% reduction in push force taken from damage and airblast.

Imbued with an ancient power.

Distributed
Golden Frying Pan

Shop
Disciplinary Action
N/A N/A
This item always crits.

When weapon is active:

This weapon has a ridiculously large melee range.

+15% faster move speed on wearer.

On Hit Teammate: Boosts both players' speed for several seconds.

-25% damage penalty.

+25% more damage vulnerability on wearer.

Shop
Equalizer
N/A N/A
This item always crits.

When weapon is active:

+15% base damage bonus.

Damage increases as the users becomes injured.

On Miss: Hit yourself. Idiot.

25% slower firing speed.

Shop
Escape Plan
N/A N/A
This item always crits.

When weapon is active:

Move speed increases as the user becomes injured.

15% damage vulnerability on wearer.

-20% damage penalty.

Holster and deploy speed increases as the user becomes injured.

Shop
Furious Flagxe
N/A N/A
This item always crits.
This weapon has a large melee range and deploys and holsters slower.

+1 capture rate on wearer.

10% faster move speed on wearer while active.

+10% bullet damage vulnerability on wearer.

Shop
Katana
N/A N/A
This item is disallowed in Vs. Bosses.

When weapon is active:

This weapon has a large melee range and holsters and deploys slower.

Gain 50% of base health on kill which overheals.

On Hit: Instantly kill enemies who are also wielding this weapon.

Honorbound: Once drawn sheathing deals 25 damage to yourself unless it kills.

+25% damage vulnerability on wearer.

Item Drop
Rising Sun Katana
N/A N/A
This item is disallowed in Vs. Bosses.

When weapon is active:

Killed enemies freeze into solid gold statues (purely cosmetic feature).
This weapon has a large melee range and holsters and deploys slower.

Gain 50% of base health on kill which overheals.

On Hit: Instantly kill enemies who are also wielding this weapon.

Imbued with an ancient power.

Honorbound: Once drawn sheathing deals 25 damage to yourself unless it kills.

+25% damage vulnerability on wearer.

Shop
Market Gardener
N/A N/A
Hits landed while blast jumping deals 5% of the boss' base health.
This weapon always crits.

Deals crits while the wielder is rocket jumping.

This weapon deploys and holsters 25% slower.

50% more knockback vulnerability.

-30% damage penalty.

-20% firing speed.

Damage is reduced by 20% if the wielder is moving slower than 30 studs per second while crit boosted. (Unlisted)

Shop
Tunnel Rat
N/A N/A
This item always crits.

+40% faster firing speed.

On Hit: Bleed for 3 seconds.

+60% faster deploying speed.

-40% damage penalty.

Cosmetic Items

Trivia

  • Through all of Trooper's variation, some of his accessories are made by Roblox:
  • Long before Rehaul, Trooper used to have a Military Knife instead of a crowbar for a melee weapon.
  • Trooper was originally called "Rocketman" in Typical Colors 1.
  • The Trooper appears as a skin in Arsenal.
  • Trooper's old outfit on the TGC team suggested that he was British or served in the British Military once.
  • Trooper has 37 weapons in total, 10 of those he shares with other classes.
  • Trooper was previously voiced by FWEEEEEEE, who has also contributed some maps for the game.
    • Since June 11, 2021, he is voiced by Jon Armond, who was also the narrator of Roblox's 8th Annual Bloxy Awards, albeit uncredited.

Voice Actors

  • Jon Armond (2021–Present)
  • FWEEEEEEE (2019-2021)
  • A friend of mightybaseplate's dad[1] (2016-2019)
  • Unknown (2016)
  • Rick May (Archived audio; 2013-2016)

Gallery

Gallery
  • Past Designs
  • Thumbnails
  • GUIs
  • Miscellaneous

Sources

Other Pages

Advertisement