Typical Colors 2 Wiki

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Typical Colors 2 Wiki
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[ Test and view Typical Colors 2 Loadouts!
―Game description.
]

Typical Colors 2 Loadout Viewer was an examination derivation for Typical Colors 2 programmed and designed by developer, ExecutiveKrab, it was created on August 9, 2022 and released to the public the following day.

This game allows players to inspect the nine classes and decorate them with weapons and cosmetics of their choice. The game automatically saved your data after leaving.

The game also made it easier to see what each class looked like with their respective cosmetics without players having to obtain the cosmetics or be present in the actual game to view them.

Typical Colors 2 Loadout Viewer is no longer playable, as it was made private on January 1, 2024.

Details[]

The game started out with the Brute being a starter character, standing audaciously with their melee weapon out while inside a blue box. Unlike in-game, using scrollbar on the character won't rotate them. On the right side, there can be a distinct navigation bar with five litter of options that you can select.

Character[]

Character is the first option on the navigation bar. You can change your character to one of nine classes from Typical Colors 2, thus viewing items utilized by them exclusively. GRN and RED teams are able to be selected to change the minor designs of characters and their respective cosmetics. When selected, a green stud will appear underneath the selected character's feet.

There are other selections, "Paused" (disabled by default), "Invisible" (disabled by default), and "Active" (enabled by default); "Paused" is used to freeze the character motionlessly, "Invisible" makes your character invisible from the screen except for your applied unusual effect, "Active" summons a character if they are said to be disabled, you still can switch to any classes by any means; it also means you can summon multiple of characters colliding each other.

Stand position (default: 0, 0.5, 0) and rotation (default: 0, 0, 0) moves your character's angle and their green box to any positions/rotations. They can be customized by typing in a random number or arrows/hoops in-between them to advance their fluctuation by five.

Loadout[]

Loadout is the second option allows you to view many different items such as weapons, hats, clothing, unusual effects, and paints. It allows all aspect of items that can be awarded by many other players other than developers/contributors. Respectively, each loadout can be changed depending on what class did you selected.

Camera[]

Camera is the third option. It lets you customize your camera position (default: 3, 4, -11) and rotation (default: 0, 150, 0). It is more similar to the stand position/rotation except it instead advances your camera screen instead of moving your own character.

"FOV" (default: 35) is another camera option that let you customize your field of view on the same angle of where your camera is pointing at.

Background[]

Background is the fourth option in the navigation bar. It allows you to change the default blue background (rgb(35, 35, 84)) to any color of your choice.

Information[]

Information is the fifth and final option in the navigation bar. It lets you view the information of all four options and guides how they work:

The character menu lets you edit the position, rotation, and active characters in your scene. You can have up to 18 active characters, all 9 classes twice, one on each team.

In the default configuration, only the RED Brute is active. To make another class visible, you need to click their icon, and the team you want. Next, click the "Active" box to activate them. Pause will pause their animation, and invisible make them invisible, with exception to their unusual effect (if one is applied).

The Stand is only visible while in the Camera or Character tab.

Position and Rotation use will be covered in the Camera info.

The loadout menu lets you edit each character's equipped items. You can choose an active weapon and cosmetics and paint them if you wish. You can also add an unusual effect.


To edit another character's items, you must choose a character in the Character menu.

The Camera menu lets you edit the position, rotation, and FOV of the camera.

To edit the position and rotation, you can use one of the following:

  • Type a custom number into the box
  • Click one of the respective arrow buttons
  • Hover over the box and use your scroll wheel up/down

Be advised, the position will not be allowed to exit the Background.

The arrows may also not show the exact direction that they move when clicked.

It works in an RGB format, the same as TC2's settings.


The Background menu lets you edit the color of the background.

Update History[]

August 11, 2022

  • Added "Invisible" selection to the Loadout option. (Undocumented)

August 12, 2022

  • Added arrows and hoops in-between "Camera/Stand Position" and "Camera/Stand Rotation". (Undocumented)
  • Added "Active" option to the Character option. (Undocumented)
  • Moved "Paused" and "Invisible" selections to the Character option. (Undocumented)

August 14, 2022

  • Supports viewing 18 characters at a single time. (2 of each class)

August 15, 2022

August 29, 2022

  • Added "Information" option. (Undocumented)

November 3, 2022

  • Added paint functionality for Crankenstein. (Undocumented)
  • Added 7 paints: (Undocumented)
    • Cream Spirit, Colored Soil, Dried Marker, Melted Crayon, Rusting Metal, Shirt Stain, Team Spirit

November 20, 2022

August 1, 2023

January 1, 2024

  • Typical Colors 2 Loadout Viewer is no longer available to play. (Undocumented)

Trivia[]

  • This game is heavily based off loadout.tf, a way to view Team Fortress 2 characters with their respective weapons and cosmetics easily.
  • There are items featured in Loadout Viewer, but is not present in the actual game.
    • Stale is one of the only paints not available in the actual game.
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