
Render by Toiletarecool.
[ | But what's new? This update brings a lot more to the table than previous ones, changing existing features in the game to make them better or overhaul them. And on top of that, we've added tons of content to the game for your enjoyment :) ―Update presentation. |
] |
Various Visuals was a major update accommodated by Aunarky and ExecutiveKrab on January 28, 2022. This update focused on game improvements, a brand new voxel lighting system, bug fixes and more.
This update also officially introduced the Administrator's assistant, Ms. Charlie who assigns and reminds the classes on certain contracts.
Additions[]
Tweaked Classes[]
Class |
Changes |
---|---|
![]() |
Added: Missing 'Help!' voicelines.
|
Added: Undocumented; One more voiceline to the 'No' category.
| |
![]() |
Change: Undocumented; The line, "(Unintelligible)" is changed to "Death for you is acceptable." in the chatbox.
|
![]() |
Change: Undocumented; New charging sounds.
|
![]() |
Added: Guitar theme when doing the secondary taunt.
|
Added: Undocumented; 1 rare voiceline.
| |
![]() |
Added: Undocumented; Primary taunt.
|
Change: Undocumented; Players are able to construct buildings inside the vents of Turbine, Turbine Pro and Turbine Maze.
| |
Added: Undocumented; The ability to spectate your own buildings.
| |
![]() |
Change: All medigun beams are now welded onto the weapon's viewmodel.
|
Change: Overhauled bubble call and added more info onto it.
| |
Added: Undocumented; Primary and secondary taunts.
| |
![]() |
Added: Undocumented; Slapping sound effect for primary taunt.
|
![]() |
Change: Health is no longer visibly lowered while being attacked if she is disguised.
|
New Weapon Models[]
Class | Previous Model | New Model |
---|---|---|
![]() |
![]() |
![]() |
Double Trouble (Contributed by Buildingsssss) | ||
![]() |
![]() | |
Maverick (Contributed by Buildingsssss) | ||
![]() |
![]() |
![]() |
Shock and Awe (Contributed by CookiesInOJ and Green_Sama) | ||
![]() |
![]() |
![]() |
Medigun (Contributed by CookiesInOJ and Green_Sama) | ||
![]() |
![]() |
![]() |
Laser Rifle [Renamed to Model IV] (Contributed by CookiesInOJ and Green_Sama) |
Tweaked Weapons[]
- Since the update log does not show the 'Weapon Changes' section, all of these changes went undocumented with exception of Blood Doctor, Huntsman, and Sapper.
Class |
Weapon |
Changes |
---|---|---|
![]() |
![]() |
Changed: Increased knockback.
|
![]() |
||
![]() |
Added: An indicator of how many times an enemy has been hit by the player using the melee in the killfeed.
| |
Added: FISH KILL! message beside the kill icon in the feed.
| ||
![]() |
![]() |
Removed: +10% explosion radius bonus.
|
![]() |
Changed: Increased clip size from -50% to -25%.
| |
![]() |
![]() |
Removed: A hidden -30% damage penalty.
|
Removed: A hidden weapon swinging 25% faster bonus.
| ||
![]() |
Changed: Kill icon.
| |
![]() |
![]() |
Changed: Fixed an issue where it doesn't fill the SuperCharge meter when the patient is fully healed.
|
![]() |
![]() |
Added: A hidden +55% faster reloading speed.
|
![]() |
![]() |
|
![]() |
![]() |
Changed: Mechanic and Agent can now use this weapon.
|
Maps[]
Name |
Image |
Gamemode |
File Name | ||||||
---|---|---|---|---|---|---|---|---|---|
![]() |
3cp_testvalley | ||||||||
Notes | • † - Undocumented |
Animation Overhauls[]
[ | Tons of new animations to clearly reflect players' action and improve class recognition and to show feedback to what's happening currently. Visibility is also another thing we considered when creating them. |
] |
- Typical Colors 2 received a overhaul for character animations (etc. idle animations and taunts), it also introduced advanced animations such as rocket jumping. Headshot and backstab animations were re-introduced after being absent for 4 years. They are animated by CamoCamper_TC2, Buildingsssss, Nebelous555 and freakyfish7.
New lighting[]
[ | The biggest change we made to TC2 this time is the change of Lighting Technology. Previously, we have used Legacy Lighting in our games for the longest time, But now it's time for a change. Maps look even better than before and have extremely marvelous shadows. |
] |
- Typical Colors 2's lighting system now uses Lighting Technology. As a result, ShadowMap is used for the lighting.
Previous Lighting | New Lighting |
---|---|
![]() |
![]() |
Military showcase | Military showcase |
![]() |
![]() |
Bagel showcase | Bagel showcase |
Patches[]
[ | Now you got the main gist of the update, here's the rest of the content! |
] |
-
20 new contracts (by uwypwn and SOOOOOAPYMEiSTER)
New particles for all critical effects (by MinecraftES).
Changed the votekick GUI to look modern.
Added a pink indicator on the health bar when getting points.
Added Tutorial Nodes, this setting instructs players to capture objectives.
Added a 'Shift Crouch' setting.
Added 'No Viewmodels' setting.
A weapon indicator in the killcam displaying the enemy's weapon used to kill the player, including quality, rank and kills earned.
Added overtime theme to Capture the Flag.
Added 'Q + E' feature in spectator freecam, this feature allows to move up and down without turning when spectating.
Unusual effects exclusive from the Cosmetic Coolers, Halloween 2021 Gift Bag and Holiday 2021 Secret Gift, can be unboxed from any crates.
Teams now get auto-selected, as the AFK button is seen in the team selection screen.
Spawn doors are properly removed from Infection.
Fixed an issue where the control point in Arena does not work.
Fixed an issue where milestone achievements are not awarded to the player.
Added more achievements correlating to levels.
-
Advanced Adversary (Reach Level 150.)
Merciless Mercenary (Reach Level 200.)
Quarter of a Thousand (Reach Level 250.)
A Difficult Feat (Reach Level 300.)
Pipes, Rockets, and... What? (Reach Level 421.)
Added a setting for enabling/disabling ragdolls.
XBOX users are able to see ragdolls.
Ragdolls now make impact noises.
Undocumented[]
-
Added Tokens.
Diggity Dog, a reskin of an existing lunchbox item, Battle Burrito can now be dropped.
The Sticky Jumper can now be dropped in Genuine quality.
Players can modify the crosshair by scale, color, size and replacing the default crosshair with any image on Roblox.
Calamity received a new skybox.
Actual Army of One has been renamed to Army of One.
Burning, Purple Energy, Baneful Bunker, Bloom Doom and Night Slash unusual effects received new particles.
Scorching and Green Energy unusual effects have been combined to become Scorching Energy.
All of the crates now cost 100 funds.
An immense timer can be seen during a overtime.
Smoother camera for spectator mode.
Booting up the game will now lead to the class selection screen instead of the team selection screen.
Vs. Bosses has two Joseph Fitten bosses.
Skyfall can no longer be seen commonly in the voting rotation.
Decreased unusual selling rate from 2000 to 1500.
Reduced unusual rates back to 1%
Removed the contracts from Fittmas 2021.
Removed Army of One from the Randomizer weapon pool.
Jolly Gingerbread is no longer obtainable via item drops.
Resupply cabinets get removed from spawn rooms in Infection after the zombies are chosen.
Badges are obtainable again.
-
Added a few badges regarding levels.
Update Progress[]
On December 19, 2021, Green_Sama posted a mysterious image of meshes and red glowing effects in the dark. A different image of the same content would surfaced months later, this time, consisting of green glowing effects and lines.
Afterwards, many other anticipated contents were surfaced as those considering to be animations overhaul by the community. Others like ragdolls making impactful sounds and 'Tutorial Nodes.'
Trivia[]
- A model rework for Mending Mallet was mentioned in the game's update log despite being changed 20 days ago.
- The achievement for reaching level 421 was made to commemorate TophatAbza for being the first player to reach level 420, however by the time the update released she had already leveled up.
- There is a chance that the monologue from Freddy Fazbear's Pizzeria Simulator's Completion Ending would activated on one of the phone calls.
- The creator, voice actor and voicelines co-writer for Ms. Charlie were not credited until the February 21, 2022 patch.
- The update had huge criticism due to the huge lag and some of the broken contracts, those being:
- The new lighting system caused massive lag and frame drops in big maps, the lighting system was changed and the "no shadows" was added 2 days later.
- Pickups had delayed pick-up times, which caused unfair gameplay to many players. It was requested to be fixed every time Aunarky started chatting in the Typical Colors 2 Discord server.
- Some of the contracts were broken, as they didn't go up once the player made progress, some of the patches had documented an attempt of fixing the broken contracts.