[ | Defeat the Bosses. If the time runs out, and RED has more than 2 players, RED wins. Otherwise, the Bosses win. ―RED round start text |
] |
[ | Defeat all RED players. If the time runs out, and RED has more than 2 players, RED wins. Otherwise, you win. ―Boss round start text |
] |
Vs. Bosses is a special gamemode based off of the popular TF2 custom gamemodes Freak Fortress 2 and Vs. Saxton Hale. Vs. Bosses can be played within the 'Gamemodes' section in the server browser.
At the start of each game, you are spawned in as RED team. During RED's intermission, 1-4 RED team member(s) in the boss queue will be chosen as the boss with a massive health pool and powerful abilities.
If players do not wish to be selected as the boss, they can press the "O" keybind to toggle queuing.
When there are only 2 players left on the RED team, all players will be marked through walls and given a 10% movement speed increase (excluding Flankers), including the boss. The marking is hidden when cloaked as Agent.
If the timer runs out, RED team will claim their victory if there are more than two players left on the team, however the boss will win if there are less than three players left on RED team.
The control point will unlock at in 8-n minutes where n is the number of players left, with a minimum time of 2 minutes left in the round, and a maximum of 6.
Banned Weapons[]
This gamemode has a number of weapons that are disallowed from the gamemode for a specific reason. If a certain banned weapon was equipped, it will be switched to a stock weapon.
Class | Weapon | Reason of Ban |
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Flankers could outrun the boss due to its speed boost on hit attribute. |
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Colbat was banned due to the 50% refill for all meters on hit bonus; this would then allow Flankers to spam Mad Milk for constant-nonstop healing for everyone or give them the free speed boost of the Witches Brew. | |
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The Lupara DB was banned due to its knockback attribute dragging out the match against bosses who did not acknowledge the "Weighdown" ability, by knocking them far away from the Flanker and the ability to jump upwards with a shot. | |
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This secondary weapon permitted Flankers an invulnerability effect and additional 25% speed boost to get any nearby med-kits and ammo crates or to completely lose the boss whose behind their trail. | |
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The Friendly Fire Foiler is more of a detriment to the user when equipped compared to rocket launchers. |
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Players can freely take no damage from blast jumps and have the mobility to directly hit the boss using the Market Gardener. If done right, it would make an unplayable experience for the boss. | |
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Players can freely take no damage from blast jumps and have the mobility to directly hit the boss using the Shock and Awe. If done right, it would make an unplayable experience for the boss. | |
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Players could set up sticky traps to deal massive damage to an unaware boss. | |
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Annihilators could outrun the boss due to its faster speed boost at maximum souls. This has been antiquated as The Black Death was given a 10% slower move speed on wearer penalty. | |
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Against bosses such as Bloxy Boy or First Mate would allow you to survive for annoyingly, long amounts of time by simply holding the fire button due to their low damage output. The boss revamp in The Update with Patches And Content further reduced the amount of damage bosses normally do, which would make this weapon unfair to fight against. |
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Whenever there's 2 players left in the round, a Brute would come out of their hiding spot to consume the ROBAR in time and deal massive damage against the boss. Using the Biker's Blitz for this strategy pushes the Brute over the threshold for out-regenerating the damage the boss can do, allowing for effective invincibility. |
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The 33% of base health on kill upside is changed to on hit in Vs. Bosses, which made an unplayable experience for the boss due to them not being able to out-damage the healing the Brute received. | |
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The 40% move speed when spun up and 30% move speed when firing upsides can be combined with the 55% speed on hit boost, which allowed Brute to outrun from the boss while dealing excessive amount of damage against them. This has been antiquated as the particular 55% speed on hit bonus was removed in Fit with Fitten. | |
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The +200% damage from melee sources while active penalty would immediately take down the Brute due to the majority of bosses wielding a melee that usually does vastly increased damage compared to stock. | |
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The +300% greater jump height bonus would give Brute a capability to access inaccessible places or gaps where the boss is unable to get through. | |
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The Syringe SMG increases the SuperCharge meter by 5% every hit. Every 20 shots maximized the SuperCharge meter thus making it really possible to get away from the boss by hitting them with 20 syringes (which usually takes 2 seconds if all syringes hit) and activating the SuperCharge you just gained as fast as possible. This could be paired with another Doctor to have an infinite SuperCharge duration, as long as the person shooting could hit 20 syringes before the 8 seconds were up. |
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These mediguns were replaced by the stock Medigun due to its invulnerability feature. | |
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This weapon extends the original cloak duration by 40%, plus every hit grants more cloak time to the player, allowing them to prolong games by constantly cloaking away. |
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Agents can stand still and refill their cloak duration and hide away from the boss the entire game. Because being invisible also prevents the marked for death status from showing up during the last 2 players, this means that the Agent can be completely invisible from the boss, prolonging the game. | |
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Agents can outrun the boss due to its cloak-dash attribute. | |
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This weapon was banned due to the famous trick that Annihilators can blast jump using the Shock and Awe's explosion, deploying the Parabomber's parachute, and charging at the boss to deal massive damage and to avoid any fall damage. This has since been antiquated, as the Shock and Awe now deals self-damage, preventing this trick from being used without a health cost. |
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When the Vs. Bosses rework in The Update with Patches And Content released, it reduced the amount of damage bosses dealt. Players took this to their advantage and combined this with the Battalion's Backup, making an unplayable experience for the boss. | |
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Tweaks[]
In Vs. Bosses, most classes and weapons are distinctively balanced to make the gamemode more diverse and enjoyable.
Classes[]
Class | Changes |
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Flanker can switch weapons 50% faster.
Flanker can fire 15% faster.
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All of the rocket launchers and shotguns deal mini-crit damage as long as the boss is launched airborne, regardless of any necessary explosions.
Removed damage fall-off on all rocket launchers.
Self-damage when rocket jumping is reduced by 50%
Surviving a hit with any of the banners will fill the banner's rage meter instantly.
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Arsonist is given a 15% movement speed attribute.
Airblasting gives the boss an extra 4% rage each time the boss is successfully knocked back.
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All grenade launchers have a 100% critical hit rate.
All shields protects the user against one boss attack, after which the shield will not protect another attack.
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Revving up any minigun slows the Brute by 17%.
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Mechanic is given a 5% movement speed attribute.
Sentry guns have a knockback attribute against bosses.
Level 2 and 3 sentry guns have a 42% damage resistance are protected against one boss attack.
Dispensers are transferred to level 3 upon deployment.
Hauling buildings do not slow the builder down.
Teleporters cannot be built.
Building time is changed to redeploying time, redeploying speed also stacks.
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All crossbows have a 100% critical hit rate.
Added +50% damage bonus for all crossbows.
Doctor's ranged weapons increases the SuperCharge meter by 5% on each hit, while melee weapons increases the meter by 10% on a successful hit.
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Marksman is given a 5% movement speed attribute.
All sniper rifles (except for Poacher's Pride) highlight the boss based on damage. Highlighted bosses take all damage except for knives, market gardeners, and cabers, as crits, and they can be seen through walls. (up to 7 seconds with 900 damage dealt)
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All revolvers deal mini-crit damage.
Deals 10% of the boss' maximum health (with a minimum of 300) as a critical hit damage on a successful backstab.
Upon a successful backstab, it alerts everyone in the server, including the boss.
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All melee weapons (except knives) have a 100% critical hit rate.
All pistols (except for Conventional) and knives deal mini-crit damage.
Overheal does not decay in this gamemode.
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Weapons[]
Class | Weapon | Changes |
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Changed: On Hit: +5 health.
Changed: Health gained on hit can overheal up to the maximum of 140.
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Changed: Deals 90 critical damage on hit, regardless of range.
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Changed: Grants full crits rather than mini-crits.
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Changed: Self-damage is reduced by 50%
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Changed: Hitting with the baseball projectile will slow down the boss by 10%
Changed: The projectile disappears on hit.
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Changed: The bauble meter recharges 2x faster.
Changed: Self-damage is reduced by 50%
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Added: Reduces the boss' rage by 5% each hit.
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Changed: Clip size increased every 200 damage.
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Changed: Deals full critical damage upon an air shot rather than mini-crits.
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Changed: Grants 87.5% damage resistance to nearby teammates when active.
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Changed: Grant nearby teammates full critical hits when active.
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Changed: Increase blast-jumping distance and air control by 33%
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Added: Market Gardener deals mini-crit damage when not being launched via explosion.
Changed: Deals 5% of the boss' max health (with a minimum of 200) as damage upon hitting successfully while blast jumping.
Added: Upon a successful hit, it alerts everyone in the server, including the boss.
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Changed: Hitting the boss while they are burning grants a speed boost.
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Added: 90% fall-damage resistance bonus.
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Added: Shock and Awe deals mini-crit damage when not being launched via explosion.
Changed: Deals 5% of the boss' max health (with a minimum of 200) as damage upon hitting successfully while blast jumping.
Added: Upon a successful hit, it alerts everyone in the server, including the boss.
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Added: 100% mini-crits hit rate.
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Added: +30% faster move speed while active.
Changed: On Hit: 5 seconds of crits.
Added: Maximum health is drained while item is active.
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Changed: On Hit: Gain a speed boost.
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Added: Deals crits when the sentry is targeting the boss.
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Added: Deals mini-crits if the user has a sentry built.
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Added: Grant a speed boost bonus based on SuperCharge meter.
Added: SuperCharge invulnerability gives critical hits.
Changed: SuperCharge rate is increased by 25% and lasts 50% longer.
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Added: 2x varying bonus damage multiplier on both bodyshots and headshots.
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Added: 2x varying bonus damage multiplier on both bodyshots and headshots.
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Added: 1.5x varying bonus damage multiplier on both bodyshots and headshots.
Added: +50% damage bonus.
Changed: Reserve ammo is doubled.
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Added: 2x varying bonus damage multiplier on both bodyshots and headshots.
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Added: 3x varying bonus damage multiplier on both bodyshots and headshots.
Added: All mini crits are turned into full crits.
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Added: 2x varying bonus damage multiplier on both bodyshots and headshots.
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Added: 2x varying bonus damage multiplier on both bodyshots and headshots.
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Added: 2x varying bonus damage multiplier on both bodyshots and headshots.
Added: All mini crits are turned into full crits.
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Added: 2x varying bonus damage multiplier on both bodyshots and headshots.
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Added: 100% critical hit rate.
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Added: Reduces the boss' rage by 8%
Changed: Coated enemies take critical hits.
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Added: Razorback protects the user against one boss attack, after which the backpack will be removed.
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Changed: Launches the user much higher than usual.
Changed: On hit against walls: Lose 45 health.
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Changed: Deals crits while disguised.
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Changed: On Hit: 33% refill for primary meter.
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Changed: Gains 60 health upon a successful backstab, overhealing up to the maximum of 250.
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Changed: +100% cloak on a successful backstab.
Changed: Gain a speed boost on a successful backstab.
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Changed: Disguise no longer consumes a full cloak bar, only consuming 60%
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Added: Protects the user against one boss attack.
Added: 42% damage resistance from bosses while cloaking.
Added: 90% damage resistance from other damage sources while cloaked.
Added: Decloaking will reset the cloaking meter to 40% if below that amount.
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Changed: Reduce fall damage and blast damage by 90%
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Boss Abilities[]
The Boss' health pool is proportionate to the amount of players in the server; the Boss also has numerous abilities available to every single one, including:
- Superjump: Holding down M2 while pointing at least 60 degrees upwards will allow you to charge a superjump, letting go will unleash a very powerful leap, useful for making the way towards hard-to-reach spots. Damage taken will decrease the recharge time, and the strength and type of each jump varies with every boss.
- Fastfall: Crouching and looking down while mid-air will have the boss' falling speed rapidly increase. Anyone unfortunate enough to be in the way of their descent will get stomped.
- Weighdown: Crouching gives a 100% resistance to any source of knockback.
- Stomp: Landing on an enemy player's head from a great enough height or while fastfalling will deal a set amount of damage.
- Rage: Build up 'rage' by taking and dishing out damage, with any compression blast also increasing the meter by 4%. 1900 damage is required to fill up the rage. Once the meter is full, press E to stun nearby players and unleash a special ability, which varies across numerous types of bosses. The rage lasts up to 5 seconds, depending on the player's distance from the boss, slowing affects players by up to 20%.
- Rage cannot be activated if there are less than three RED players left.
- Falling Immunity: The boss cannot take fall damage. Upon reaching a killbox by falling off the map, the boss is automatically teleported to their previous spawning location, taking a 1000 damage penalty on most maps.
- Speed Acceleration: The boss starts with the maximum speed of a Doctor (20 studs/second; 320 hammer units/sec) and increases to Flanker's speed (25 studs/second; 400 hammer units/sec) when their health drops below 50%.
- High Health: Every boss has a great amount of health. They can be increased depending on participated RED players.
- The basic formula for calculating every bosses' health is [(460+n)×n]1.075; n value represents number of RED players.
- Bloxy Boy's health formula is [(460+n)×n]1.024.
- Pirate Captain's health formula is [((460+n)*n)1.075)*0.66)].
- First Mate's health formula is [((460+(n-1))*(n-1)1.075)*0.33)].
Bosses[]
Main Bosses[]
Joseph Fitten is one of the thirteen bosses in Vs. Bosses. He is the long-standing CEO of Fitten Co. and brings nothing more than his fist to battle. And by the looks of him, he's quite old, yet he still packs a punch.
- Released on: August 22, 2018
- Theme: Fitten Co.
- Rage: Nearby enemies are scared.
- Stuns all players within 60 studs, stun duration changes depending on the player's distance from the boss.
- Removes 50% health from any buildings within its range and disables them for a while.
- He is based on the Team Fortress 2 character, Saxton Hale.
Mad Mechanic is one of thirteen bosses in Vs. Bosses. Wielding a Golden Wrench and the moral compass of a bottle of bleach, Mad Mechanic is a frightening sight to behold.
- Released on: May 31, 2016, re-appeared on August 22, 2018
- Theme: Guts n' Bolts
- Rage: Spawns a level 3 Sentry that can be repaired.
- Mad Mechanic has a 100% chance of saying his original counterpart's rare voicelines.
- He is very loosely based on the Team Fortress 2 Freak character, Vagineer.
Bloxy Boy is one of the thirteen bosses in Vs. Bosses. He wields the Sandman as a so-called superhero and treats his enemies like they're a punching bag.
- Released on: May 25, 2016, re-appeared on August 23, 2019
- Theme: Bloxy Boy's Theme
- Rage: Gain a 10 seconds SuperCharge invulnerability and stuns nearby enemies.
- Stuns all players within 60 studs, stun duration changes depending on the player's distance from the boss.
- Removes 50% health from any buildings within its range and disables them for a while.
- Receives 20 baseballs for the Sandman.
- Bloxy Boy is be able to double and triple jump.
- He is very loosely based on the Freak Fortress 2 character, Bonk Boy.
Unfortunate Son is one of the thirteen bosses in Vs. Bosses. He uses his fist to disembowel players, as evident due to his targets turning into gibs. His enemies may find Unfortunate Son unpredictable or distressing due to his cannibalistic behavior.
- Released on: May 31, 2016, re-appeared on August 23, 2019
- Theme: Donkey Kong 64 - Puzzles in the Caves
- Rage: Receives a Rocket Launcher with limited ammo.
- He is very loosely based on the Team Fortress 2 Freak character, Painis Cupcake.
Brutal Marksman is one of the thirteen bosses in Vs. Bosses. He wields a Machete as his main weapon. Once a dead man, he arises once more to take what's his.
- Released on: May 25, 2016, re-appeared on February 8, 2021
- Theme: The Millionaire's Holiday
- Rage: Receives a Huntsman and stuns nearby enemies.
- Stuns all players within 60 studs, stun duration changes depending on the player's distance from the boss.
- Removes 50% health from any buildings within its range and disables them for a while.
- He is very loosely based on the Team Fortress 2 Freak character, Christian Brutal Sniper.
Seehilator is one of the thirteen bosses in Vs. Bosses. He and Seeper utilize the combined strength of their very muscular fists to eliminate the RED team.
- Released on: June 8th, 2016, re-appeared on July 14th, 2023
- Theme: The Legend of Zelda: Ocarina of Time - Potion Shop
- Rage: Spawns 14 bombs around him.
- He is very loosely based on the Team Fortress 2 Freak character, Seeman.
Seeper is one of the thirteen bosses in Vs. Bosses. He and Seehilator utilize the combined strength of their very muscular fists to eliminate the RED team.
- Released on: June 8th, 2016, re-appeared on July 14th, 2023
- Theme: The Legend of Zelda: Ocarina of Time - Potion Shop
- Rage: Stuns every player in a 5 stud radius, exploding them afterwards.
- He is very loosely based on the Team Fortress 2 Freak character, Seeldier.
The Pirates are one of the thirteen bosses in Vs. Bosses. They wield a cutlass and hook, respectively, as their weapons. The Pirate Captain and First Mate were looking for treasure, but found trouble instead.
- Released on: June 11th, 2021
- Theme: Pirates of Skyrim
- Rage:
- Pirate Captain stuns all enemies within 60 studs. The stun duration changes depending on the player's distance from the boss and resurrects up to 3 dead RED players as Deckhands.
- First Mate stuns all enemies within 60 studs. The stun duration changes depending on the player's distance from the boss.
King Abrax is one of the thirteen bosses in Vs. Bosses. They wield a staff as their weapon. They were locked in an ancient temple for centuries, and have awoken from their slumber to take the RED team on.
- Released on: July 12th, 2022
- Theme: The Wrath of King Abrax
- Rage: Stuns all enemies within 60 studs. The stun duration changes depending on the player's distance from the boss.
- Resurrects up to 3 dead RED players as Mummified Warriors.
The Bloxxer Noobs are one of the thirteen bosses in Vs. Bosses. They use The Original and Linked Sword to pwn the RED team.
- Released on: October 31, 2022, Guest added on July 14, 2023
- Theme: Lethal Bizzle - Kick Back (Instrumental)
- Rage: Stuns all enemies within 60 studs. The stun duration changes depending on the player's distance from the boss.
- Refills ammo for the Original.
- They are based on the classic Noob and Guest, respectively.
The ROBLOX Staff are one of the thirteen bosses in Vs. Bosses. They see the RED team attempting to infiltrate their headquarters, and are on their way to stop them.
- Released on: July 14, 2023
- Theme: Solaris - Packet Power
- Rage:
- Builderman stuns all enemies within 60 studs. The stun duration changes depending on the player's distance from the boss.
- Erik Cassel grants himself 10 seconds of guaranteed mini-crits.
- Matt Dusek is forced to taunt, summoning up to 5 Summoned Zombies.
- Clockwork throws a giant teapot that deals 187 damage.
- They are based on Builderman, Erik Cassel, Matt Dusek, and Clockwork, respectively.
The Horror Squad are one of the thirteen bosses in Vs. Bosses. On one Halloween night, the RED team decide to trick-or-treat at an old abandoned mansion. What was once a fun Friday night of collecting candy, turned into an unforgettable nightmare.
- Released on: October 31, 2022
- Theme: ROBLOX - Horror
- Rage:
- Jason & Freddy Krueger stun all enemies within 60 studs. The stun duration changes depending on the player's distance from the boss.
- Michael Myers gains a Supercharge invulnerability for 10 seconds.
- Jigsaw instantly dies.
- They are based on Jason Voorhees, Michael Myers, Freddy Krueger, and Jigsaw, respectively.
Telamon and Shedletsky are one of the thirteen bosses in Vs. Bosses. Shedletsky and himself have picked up their Illuminas and are ready to have a sword fight on the heights.
- Released on: July 14, 2023
- Theme: Soft Knees - Wind of Fjords
- Rage: Sends every player to the Sword Fight on the Heights bridge, blocking them in with transparent walls.
- Restricts every RED player to using a Linked Sword.
- Temporarily grants all currently alive RED players' a 50% damage resistance.
- Sends everyone back to a random spawnpoint once rage is over.
- They are based on Telamon and Shedletsky respectively.
Joke Bosses[]
Joke bosses are infrequent bosses that are depicted as characters originating from well-known game franchises, films, YouTube media, and meme references. There is a current total of 13 playable joke bosses, but only 4 joke bosses currently spawn with a 1 in 512 chance of being chosen as a solo boss and a 1 in 10 chance of being chosen as a partner boss, those being Brody Foxx, COD of Duty, Freddy Fazbear, and Morshu. A majority of the assets used are taken from the Roblox Avatar Shop and the Toolbox/Creator Marketplace.
Brody Foxx is one of the thirteen joke bosses in Vs. Bosses.
- Released on: February 8, 2021
- Theme: YO MAMA THEME SONG
- Rage: Gain a 10 seconds SuperCharge invulnerability and stuns nearby enemies.
- He is based on the host of the Yo Mama YouTube series.
Morshu is one of the thirteen joke bosses in Vs. Bosses.
- Released on: February 8, 2021
- Theme: morshuwave
- Rage: Gain a 10 seconds SuperCharge invulnerability and stuns nearby enemies.
- He is based on the character of the same name from The Legend of Zelda: The Faces of Evil.
Thanos is one of the thirteen joke bosses in Vs. Bosses. On his quest to restore balance in the universe, one of his portals led him to the RED team. Without much options, he decides to put them in their place.
- Released on: February 8, 2021
- Theme: Verbalase - Thanos Beatbox Solo
- Rage: Nearby enemies are scared.
- Stuns all players within 60 studs, stun duration changes depending on the player's distance from the boss.
- Removes 50% health from any buildings within its range and disables them for a while.
- He is based on the Marvel antagonist of the same name.
The Spacemen are one of the thirteen joke bosses in Vs. Bosses. While on a rocket back to Earth, it ran out of fuel and starting traveling off course, conveniently landing near the RED team. A mild inconvenience then turns into a violent brawl between them and the RED team.
- Released on: November 1, 2021
- Theme: Super Mario Bros. 2 - Overworld Theme
- Rage: Nearby enemies are scared.
- Stuns all players within 60 studs, stun duration changes depending on the player's distance from the boss.
- Removes 50% health from any buildings within its range and disables them for a while.
- They are based on the Astronauts from Moonbase Alpha.
Will Ferrell is one of the thirteen joke bosses in Vs. Bosses.
- Released on: January 28, 2022
- Theme: Deltarune - The World Revolving
- Rage: Grants a large amount of snowballs and stuns nearby enemies.
- Stuns all players within 60 studs, stun duration changes depending on the player's distance from the boss.
- Removes 50% health from any buildings within its range and disables them for a while.
- He is based on Buddy the Elf from the 2003 movie "Elf".
Eggman is one of the thirteen joke bosses in Vs. Bosses.
- Released on: July 12, 2022
- Theme: Sonic the Hedgehog 1 - Boss Theme
- Rage: Nearby enemies are scared.
- Stuns all players within 60 studs, stun duration changes depending on the player's distance from the boss.
- Removes 50% health from any buildings within its range and disables them for a while.
- He is based on the main antagonist Dr. Eggman from the Sonic the Hedgehog franchise.
Kiryu is one of the thirteen joke bosses in Vs. Bosses.
- Released on: July 12, 2022
- Theme: Yakuza 0 - Receive You 〜Tech Trance Arrange〜
- Rage: Gain a 10 seconds SuperCharge invulnerability and stuns nearby enemies.
- Stuns all players within 60 studs, stun duration changes depending on the player's distance from the boss.
- Removes 50% health from any buildings within its range and disables them for a while.
- Decreases damage by 80%, melee swing speed increases by 95%, and increases movement speed to 173%.
- He is based on Kazuma Kiryu from the Yakuza series.
Baldi's Basic is one of the thirteen joke bosses in Vs. Bosses.
- Released on: October 31, 2022
- Theme: Baldi's Schoolhouse
- Rage: Gain a 10 seconds SuperCharge invulnerability and stuns nearby enemies.
- Stuns all players within 60 studs, stun duration changes depending on the player's distance from the boss.
- Removes 50% health from any buildings within its range and disables them for a while.
- Gain immunity to all sources of knockback.
- He is based on the titular Baldi from Baldi's Basics in Education and Learning.
COD of Duty is one of the thirteen joke bosses in Vs. Bosses.
- Released on: October 31, 2022
- Theme: Sean Murray - Pentagon
- Rage: Receives Dual M1911s and stuns nearby enemies.
- Stuns all players within 60 studs, stun duration changes depending on the player's distance from the boss.
- Removes 50% health from any buildings within its range and disables them for a while.
- He is based on Alex Mason from Call of Duty Black Ops's cover art.
Freddy Fazbear is one of the thirteen joke bosses in Vs. Bosses.
- Released on: October 31, 2022
- Theme: The Living Tombstone - Five Nights at Freddy's 1 Song
- Rage: Gain a 10 seconds SuperCharge invulnerability and stuns nearby enemies.
- Stuns all players within 60 studs, stun duration changes depending on the player's distance from the boss.
- Removes 50% health from any buildings within its range and disables them for a while.
- He is based on the titular Freddy Fazbear from the Five Nights at Freddy's franchise.
Crafter is one of the thirteen joke bosses in Vs. Bosses.
- Released on: July 14, 2023
- Theme: C418 - Minecraft
- Rage: Nearby enemies are scared.
- Stuns all players within 60 studs, stun duration changes depending on the player's distance from the boss.
- Removes 50% health from any buildings within its range and disables them for a while.
Majima is one of the thirteen joke bosses in Vs. Bosses.
- Released on: July 13, 2024
- Theme: Yakuza 0 - One Eyed Slugger
- Rage: Gain a 15 second SuperCharge invulnerability.
- Increases movement speed to 173%.
- He is based on Goro Majima from the Yakuza series.
Item drops[]
Some item drops are exclusive to Vs. Bosses.
Strange Weapons[]
Class | Item |
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Maps[]
Tips[]
- If there are only two people left on RED team, RED team will gain guaranteed critical hits. Many Brutes use this to their advantage by equipping any minigun and the ROBAR to tank more damage. When crits are gained, simply come out of wherever players were hiding, eat the ROBAR and start firing. It is possible to deal thousands of damage before the ROBAR buff runs out and dying, possibly winning the match or at least heavily pushing the favor to the last remaining player.
- This strategy actually works even without critical hits. Doing it in a large open space where everyone else can attack the boss can actually be very effective, as the user will have to distract the boss for a while because of the constant healing effect from the ROBAR buff, which will allow other teammates to escape, heal, reload and attack.
- Additionally, teaming up a Doctor with the SuperCharge, an Annihilator/Trooper that blasts the boss away or other players that grabs the boss' attention, such as an Agent backstabbing.
- This strategy actually works even without critical hits. Doing it in a large open space where everyone else can attack the boss can actually be very effective, as the user will have to distract the boss for a while because of the constant healing effect from the ROBAR buff, which will allow other teammates to escape, heal, reload and attack.
- As a Marksman, if the user is using the Razorback and the boss is nearly catching up, use the Machete to knockback the boss and tank a hit with the Razorback.
- When playing as the Mechanic, always look at the boss' rage meter. If the player has a heavily fortified base, the boss might use their rage on it and eliminate you, along with any teammates in the base.
- Remember that market gardening, and using the caber only deal 5% of the bosses health. If there are not enough players in the server those attacks will deal less damage, so make sure you only attempt these types of attacks in big servers where the boss has more health.
- Knockback can be a good and bad thing depending on your team. Knocking back the boss can help your team survive for much longer but also allows the boss to soak up more damage to make a push with rage. Plus if anybody is unlucky enough to be behind the boss and you start airblasting or spamming rockets, that teammate will likely die because of the knockback.
- Additionally, if you see any class that can deal thousands to the boss do not deal any knockback or crits towards the boss unless that person is about to die. You want your team to deal damage in order to win.
Update History[]
- Added Vs. Bosses.
May 31, 2016
- Added 2 bosses: Cannibalistic Trooper and Psychotic Mechanic.
June 4, 2016
- Added 1 boss: Piss Cakehole.
June 8, 2016
- Added 2 bosses: Seehilator and Seeper.
July 8, 2016
- Doctors no longer passively move 20% faster.
- Piss Cakehole’s rage no longer stun players or buildings and instead increases his movement speed by 35%.
- Added additional spawn points so duo bosses wouldn’t stack on each other.
- Moved ammo box locations on Hungry.
- Foreground trees are more transparent and no longer have collisions on Hungry.
- Removed a clipping brush on the roof above the control point so players can jump on it, but Mechanics cannot place buildings on it.
September 21, 2017
- Removed Vs. Bosses.
August 22, 2018
- Re-added Vs. Bosses.
- Added 1 boss: Joseph Fitten.
- Re-added 1 boss: Psychotic Mechanic, under the name Mad Mechanic.
August 22, 2018 (#2)
- Backstabs now deal 10% of the boss's health as damage.
August 22, 2018 (#3)
- Increased class limits to 3.
August 22, 2018 (#4)
- Increased round timer from 2 minutes to 10 minutes.
- Fixed a bug where pickups wouldn't work.
- Round MVPs are now measured by damage instead of score.
August 22, 2018 (#5)
- Disabled kill-binding.
- Banned 2 weapons: Rocket Jumper and Sticky Jumper.
- Sniper rifles now deal x2.9 more damage.
August 22, 2018 (#6)
- All melees, excluding knives, now always deal critical damage.
- All knives and pistols always deal mini-crit damage.
- Boxing Gloves now increase the user's walkspeed by 50% but drains 7 health per second while deployed.
August 22, 2018 (#7)
- Bosses no longer take fall damage.
August 23, 2018
- Fixed a bug where damage bonuses would stack with critical hits.
August 23, 2018 (#2)
- Reduced the Boxing Gloves's speed bonus from 50% to 30%.
August 23, 2018 (#3)
- Bosses now move at the same speed as Doctors.
August 23, 2018 (#4)
- Added fast-fall, looking down and crouching while airborne will greatly increase your gravity.
August 23, 2018 (#5)
- Added super-jump, looking up 30° and holding right-click will launch you into the air depending on it's charge.
- Added rage, though it's non-functional.
August 23, 2018 (#6)
- Players with over 400 ping can no longer be selected as the boss.
August 23, 2018 (#7)
- Added weighdown, crouching while on the ground makes the boss immune to knockback.
August 23, 2018 (#8)
- Funds can now be obtained by being in the top 3 on the leaderboard at the end of the round.
August 23, 2018 (#9)
- Attempted to optimize restarting rounds.
August 23, 2018 (#10)
- Reduced knockback received from bosses by 66%.
- Reduced sniper rifle damage bonus from x2.9 to x2.
August 23, 2018 (#11)
- Bosses are now resistant to flinching.
August 23, 2018 (#12)
- Re-added vsb_pineyard and vsb_wholesale.
August 23, 2018 (#13)
- Bosses are no longer resistant to knockback via explosives.
August 23, 2018 (#14)
- Bosses now move 50% faster while crouching.
August 23, 2018 (#15)
- Bosses are no longer immune to the Lupara DB's knockback.
August 23, 2018 (#16)
- Reduced round timer from 10 minutes to 6 minutes.
- RED team now wins if the time runs out.
August 23, 2018 (#17)
- Troopers now deal mini-crit damage to airborne bosses.
- Direct Hit now deals critical damage to bosses sent airborne via explosives.
- Fixed critical and mini-crit impact sounds not playing.
August 23, 2018 (#18)
- Doctor's weapons now give him an additional 5% SuperCharge on hit.
- Increased SuperCharge rate by 25% and lasts 50% longer.
- SuperCharge now grants critical hits to the patient.
August 23, 2018 (#19)
- Backstabs now alert the whole server and disables the user's weapons for 2 seconds.
- On-kill attributes now apply on-hit.
August 23, 2018 (#20)
- Disabled EXP gain.
August 23, 2018 (#21)
- Rage is now functional.
August 23, 2018 (#22)
- Fixed a bug where patients wouldn't receive critical hits when SuperCharged.
August 23, 2018 (#23)
- Attempted to fix a bug where running out of time would break the server.
August 23, 2018 (#24)
- Reduced stun duration from 7.5 seconds to 5 seconds.
- Reduced stun range from 72 studs to 60 studs.
August 23, 2018 (#25)
- Fixed a bug where running out of time would break the server.
August 23, 2018 (#26)
- Doctor and Marksman's SMGs now always deal critical damage.
August 23, 2018 (#27)
- Fixed a bug where running out of time would break weapons.
August 23, 2018 (#28)
- Counting alive and dead players on the leaderboard is now consistent.
August 24, 2018
- Increased stun range from 60 studs to 72 studs.
August 24, 2018 (#2)
- Banned the Cloak Revolver.
- Market Gardener and Shock and Awe now deal 10% of the boss's health as damage while blast jumping.
August 24, 2018 (#3)
- Lemonade now reduces the boss's rage meter by 8% on hit.
August 24, 2018 (#4)
- Market Gardener and Shock and Awe now deal mini-crits while not blast jumping.
August 24, 2018 (#5)
- Sniper rifle's damage bonus now only applies to bodyshots.
- Sniper rifles now deal critical damage over mini-crits.
August 24, 2018 (#6)
- Cloaking now grants a 42% damage resistance against bosses and 90% damage resistance against other sources.
- Swift Stiletto now only grants it's speed boost and fully refills its cloak meter on backstab.
August 24, 2018 (#7)
- Reduced round timer from 6 minutes to 4½ minutes.
August 24, 2018 (#8)
- Bosses are no longer resistant to knockback from sentries.
August 24, 2018 (#9)
- Buildings now construct at redeploying speed.
August 24, 2018 (#10)
- Sniper rifle's damage bonus now only applies to headshots.
- The last two RED players alive now deal mini-crit damage.
August 24, 2018 (#11)
- The last two RED players alive are now marked for death.
August 24, 2018 (#12)
- Reduced boss melee damage from 210 to 195.
August 24, 2018 (#13)
- Moved boss's spawn in Wholesale.
- Blocked off the boss's original spawn in Wholesale.
August 24, 2018 (#14)
- Players can press L to toggle whether or not they want to be the boss.
August 24, 2018 (#15)
- Doctors now gain damage points relative to their patient's damage, increased by 10%.
August 24, 2018 (#16)
- Super-jump meter is now set to 0% when the round starts.
August 24, 2018 (#17)
- Direct Hit now deals critical damage to airborne bosses, regardless if they were sent airborne via explosives.
August 25, 2018
- Added vsb_harvest.
August 26, 2018
- Shields now block a single boss hit and grants the user's primary critical hits.
August 27, 2018
- Reduced super-jump cooldown from 20 seconds to 10 seconds.
- Increased super-jump angle from 30° to 75°.
August 27, 2018 (#2)
- Added queue points.
August 27, 2018 (#3)
- Reduced maximum stun duration from 7-8 seconds to 5 seconds.
August 27, 2018 (#4)
- The leaderboard now displays queue points instead of points.
August 27, 2018 (#5)
- Increased round setup timer to 45 seconds.
- Increased round timer to 6 minutes.
August 28, 2018
- If time runs out and there are less than 3 RED players alive, the boss wins.
August 28, 2018 (#2)
- If there are less than 3 RED players alive, the last 2 will receieve a 10% speed boost.
- Flankers now deploy and holster weapons 50% faster.
- Flanker's primaries, excluding the Lupara DB, no longer deal knockback.
- Flanker's weapons fire 15% faster.
- Arsonists now passively move 15% faster.
- Annihilator's primaries now always deal critical damage, regardless if they have a shield equipped.
- Mechanics and Marksmen now passively move 5% faster.
- Mechanics now move at full speed while moving buildings.
August 28, 2018 (#3)
- Bosses can no longer activate rage if there are less than 3 RED players alive.
August 29, 2018
- Mantreads now reduce fall damage by 90% and increase blast jumping distance by 80%.
August 29, 2018 (#2)
- Katana now heals 35 health per hit.
- Uncloaking while under 40% cloak will reset the cloak meter to 40%.
- Mantreads now deal 768-1024 damage when stomping.
- Sniper rifles now highlight the boss; duration depends on damage dealt.
August 29, 2018 (#3)
- Decreased the Mantreads's blast jumping distance bonus from 80% to 25%.
September 5, 2018
- Added vsb_hungry.
September 5, 2018 (#2)
- Boxing Gloves now have a slower holster speed and drain the user's max health while deployed.
September 15, 2018
- Banned the Baby Face's Blaster.
September 20, 2018
- Fixed a bug where bosses could take fall damage when landing on buildings.
October 19, 2018 (Halloween 2018
- Banned the Fists of Steel.
- Block-17 now deals critical damage while disguised.
- Batarang now always deals critical damage.
October 26, 2018
- Fixed a bug where super-jumping would decrease your velocity.
August 19, 2019
- Fixed a bug where you couldn't votekick.
August 19, 2019 (#2)
- Banned the Sandman.
- Fixed a bug where weapons that deal critical damage by default wouldn't deal critical damage.
August 19, 2019 (#3)
- Fixed a bug where grenade launchers wouldn't deal critical damage.
- Fixed a bug where super-jumping would send you further than normal.
August 19, 2019 (#4)
- All banners now completely fill their meters if the user survives a boss hit.
- Battalion's Backup now provides an 80% damage resistance.
- Wooden Sword now reduces the boss's rage meter by 5% on hit.
August 19, 2019 (#5)
- Fixed a bug where bosses were able to deal critical damage.
- Flankers now deal critical damage over mini-crits.
- Wrap Assassin now recharges its projectiles 50% faster.
August 19, 2019 (#6)
- Unbanned the Sandman.
- Buff Banner now grants crits.
- Concheror and Mad Milk now grant overheal.
- Sandman's projectiles now only slow the boss by 10% and disappear on hit.
August 22, 2019
- Unbanned the Crusader's Carbine.
- Fixed a bug where the Golden Wrench would bypass the Battalion's Backup's damage resistance.
August 23, 2019
- Fixed a bug where Flankers would not deal critical damage over mini-crits.
- Doctor's walkspeed now increases depending on their SuperCharge amount.
- Reduced boss melee damage from 195 to 180.
August 23, 2019 (#2)
- The last 2 RED players alive now deal critical damage.
August 23, 2019 (#3)
- Re-added 1 boss: Cannibalistic Trooper, under the name Unfortunate Son.
August 23, 2019 (#4)
- Lowered Bloxy Boy's health by half.
August 24, 2019
- Doctors now mirror blast jumps and shield charges.
August 24, 2019 (#2)
- Deathblow now reloads instantly every 100 damage dealt.
- Aerial Bomber now gains its clip size bonus every 200 damage dealt.
- Trooper's rockets no longer have damage fall-off.
August 24, 2019 (#3)
- Halved all sources self-damage.
August 24, 2019 (#4)
- Brutes now gain a 55% speed bonus on hit; duration depends on the weapon's firerate.
- Reduced overheal from the Katana and Sub Shotgun to 50.
August 24, 2019 (#5)
- Revving up miniguns now slow the user down by 17%.
August 24, 2019 (#6)
- Boss walkspeed now scales from Doctor's to Flanker's instead of instantaneously changing.
August 24, 2019 (#7)
- Reduced fall damage by 90%.
August 24, 2019 (#8)
- Removed queue points.
August 25, 2019
- The Huntsman now deals 50% more damage and doubled its ammo reserve.
- Conniver's Kunai now always gives 60 health per backstab, caps at 250.
- Overheal no longer decays.
August 25, 2019 (#2)
- Razorback now blocks a single boss hit.
August 25, 2019 (#3)
- Buildings now construct at level 3.
August 25, 2019 (#4)
- Unbanned the M134; reduced its speed boost by half.
August 25, 2019 (#5)
- Unbanned the Soda Popper.
August 25, 2019 (#6)
- Camper's Climber now deals 20 self-damage.
August 25, 2019 (#7)
- Removed all fall damage and self-damage reductions.
August 27, 2019
- Sentries no longer construct at level 3.
August 31, 2019
- The Avenger now deals critical damage to bosses if they're being targeted by the user's sentry.
- Fixed a bug where super-jumping would send you further than intended.
September 1, 2019
- Poacher's Pride now deals x2 damage and deals critical damage over mini-crits.
September 2, 2019
- Lupara DB's knockback increases the boss's rage meter by 8%.
September 2, 2019 (#2)
- Flankers no longer gain a 10% speed boost if they're one of the last two RED players alive.
September 7, 2019
- Funds are now given for every 600 points of damage, caps at 30 per round.
September 7, 2019 (#2)
- Enabled EXP gain.
September 14, 2019
- Temporarily banned the Specialist.
- Fixed a bug where sentries wouldn't finish constructing.
October 10, 2019
- Concealed Carry now overheals up to 140, health gained on hit reduced from 43 to 3-9.
October 15, 2019
- Sub Shotgun now drops burgers every 80 damage dealt.
February 8, 2021 (Executive Update)
- Added 1 boss: Brutal Marksman.
- Added joke bosses, starting with 3: Thanos, Morshu and Brody Foxx. (Undocumented)
- Added 7 maps: vsb_coldvine, vsb_military, vsb_roadway, vsb_rooftop, vsb_outdoors, vsb_pineyard, and vsb_rust.
- Banned the Bloxy Cola.
- Unbanned the Baby Face's Blaster.
- Fixed an issue where players couldn't join boss servers due to their private servers expiring.
- Players now have to press O to toggle whether or not they want to be the boss.
- The boss's healthbar now shows the boss's name.
February 9, 2021
- Banned the Baby Face's Blaster.
- Fixed a bug where Brutal Marksman's rage would do nothing.
February 18, 2021
- Updated Brutal Marksman's model.
- Banned 3 weapons: The Black Death, Maxine and Camper's Climber.
- Fixed a bug where there were invisible ramps near the midpoint on Rooftop.
- Fixed a bug where Doublefort Desk didn't have a map camera.
February 21, 2021
- Banned the M134.
February 21, 2021 (#2)
- Banned the First Responder.
February 24, 2021
- Decreased class limits for Flanker and Doctor to 2.
March 25, 2021 (Fit with Fitten.
- Re-designed all bosses.
- Banned the Friendly Fire Foiler.
- Miniguns no longer grant a speed boost on hit.
- Decreased SuperCharge on hit from crossbows from 20% to 5%.
- Decreased SuperCharge on hit from Syringe SMG from 10% to 2%.
- Decreased SuperCharge on hit from melees from 75% to 10%.
- Receiving funds is now based on score instead of damage dealt.
March 26, 2021
- Fixed servers.
March 29, 2021
- Updated boss viewmodels.
- Brody Foxx and Thanos now have custom voicelines. (Undocumented)
- Brody Foxx's theme now loops properly. (Undocumented)
- Changed Morshu's theme. (Undocumented)
March 30, 2021
- All sniper rifles and the Poacher's Pride no longer deal knockback.
- Reduced boss melee range by 34%.
April 23, 2021
- Selecting Vs. Bosses in a private server on an unsupported map now forces its gamemode to Arena and removes all resupply cabinets.
June 11, 2021 (Summer 2021)
- Added 3 bosses: Pirate Captain, First Mate and Deckhand.
- Added 4 maps: vsb_crossroads, vsb_chaoscanyon, vsb_hauntedmansion, and vsb_piratebay.
- Banned 3 weapons: Colbat, Biker's Blitz and Gravity Coil.
June 12, 2021
- Pirate Bay now has a ¼ chance of appearing in map voting.
- Increased round timer from 6 minutes to 8 minutes.
- Increased capture time.
June 15, 2021
- The Lad's Lid and Pirate Plunder achievement can be obtained via assisting the kill on Pirate Captain and RED team wins.
July 31, 2021 (Total Anarchy)
- Changed Bloxy Boy's theme.
September 6, 2021
- Added 2 maps: vsb_glasshouses and vsb_robloxhq.
- Removed vsb_piratebay from the map pool.
November 1, 2021 (Typical Horrors)
- Added 1 joke boss: Spacemen. (Undocumented)
- Added a theme for Joseph Fitten.
- Changed Mad Mechanic's theme.
- Banned the Parabomber.
- Unbanned the Camper's Climber.
November 2, 2021
- Fixed boss deaths.
November 18, 2021
- Fixed a bug where you could respawn.
January 28, 2022 (Various Visuals)
- Added 1 joke boss: Will Ferrell. (Undocumented)
- Updated Joseph Fitten's theme. (Undocumented)
- Joseph Fitten is now a duo boss, with two Joseph Fittens. (Undocumented)
January 31, 2022
- Joseph Fitten is no longer a duo boss with himself.
March 15, 2022
- Added exclusive item drops and strange parts.
March 18, 2022
- Spread out the boss's spawn on Doublefort Desk.
- Added Vs. Bosses-exclusive backpack stats.
March 24, 2022
- Fixed an issue where boss themes wouldn't play.
April 1, 2022 (OverColors 3)
- Removed vsb_rooftop from the map pool.
April 1, 2022 (#2)
- Banned the Syringe SMG.
April 1, 2022 (#3)
- Fixed a bug where equipping the Syringe SMG would give the user the Minigun instead of the Syringe Crossbow.
April 11, 2022
- Unbanned the First Responder.
April 14, 2022
- Increased item drop chances.
July 12, 2022 (A "Heavy" Update)
- Added 2 bosses: King Abrax and Mummified Warrior.
- Added 3 joke bosses: Kiryu, Steve and Eggman. (Undocumented)
- Added 1 map: vsb_lakeside.
- Banned the Lupara DB.
- Reduced the Market Gardener and Shock and Awe's blast jump damage from 10% to 5%.
- Increased the Camper's Climber's self-damage from 20 to 45.
- Reduced Pirate Captain's melee damage from 195 to 155. (Undocumented)
- Added 2 achievements: Mercenary Archaeologist and End of Times.
- Removed all Vs. Bosses-exclusive backpack stats, excluding ban notes. (Undocumented)
July 12, 2022 (#2)
- Fixed a bug where Pirate Captain's melee would deal less damage than intended.
- Fixed a bug where Pirate Captain would have less health than intended.
- Buffed King Abrax's rage.
- Reduced volume of King Abrax's theme.
July 14, 2022
- Battle Pass EXP can no longer be obtained in Vs. Bosses.
July 15, 2022
- The Ancient Arbiter and Mercenary Archaeologist achievement can be obtained by assisting the kill of King Abrax and RED teams wins.
July 16, 2022
- Fixed a bug where SuperCharging wouldn't grant the patient critical hits.
October 31, 2022 (Typical Horrors II)
- Removed vsb_piratebay and vsb_lakeside from the map pool.
- Boss weapons now glow purple when crit boosted.
- Changed Eggman and Will Ferrell's theme. (Undocumented)
- Eggman now uses the Fist instead of the Eureka Effect. (Undocumented)
- Will Ferrell now uses the Cold Shoulder instead of the Fist. (Undocumented)
- Kiryu is now granted a damage invulnerability instead of SuperCharge when raging. (Undocumented)
October 31, 2022 (#2)
- Added 1 boss: Bloxxer Noobs.
- Added 4 joke bosses: Baldi, COD of Duty, Horror Squad, and Freddy Fazbear. (Undocumented)
October 31, 2022 (#3)
- Fixed a bug where boss voicelines wouldn't play.
November 2, 2022
- Increased the Bloxxer Noobs's primary ammo reserve from 8 to 20. (Undocumented)
November 7, 2022
- Fixed a server breaking issue.
November 24, 2022
- Banned the First Responder.
April 28, 2023
- Added 1 boss: Pizza Guy. (Undocumented)
April 28, 2023 (#2)
- Removed 1 boss: Pizza Guy. (Undocumented)
July 14, 2023 (The Update with Patches And Content)
- Added 4 bosses: Guest, ROBLOX Staff, Shedletsky, and Telamon.
- Added 1 joke boss: Crafter. (Undocumented)
- Added Sword Fight on the Heights to the map pool. (Undocumented)
- Re-added vsb_piratebay and vsb_lakeside to the map pool.
- Banned the Mending Mallet.
- Bosses now commonly spawn as duos, trios and squads.
- Reduced boss melee damage from 195 to 85. (Undocumented)
- Mad Mechanic's rage no longer stuns enemies and grants himself a SuperCharge invulnerability, instead spawning a level 1 sentry in front of him.
- Unfortunate Son's rage no longer grants himself a SuperCharge invulnerability, instead granting him a Rocket Launcher with 8 rockets.
- Horror Squad now only appear on Haunted Mansion with a 3/4 chance.
- Jigsaw can no longer super-jump. (Undocumented)
- Increased Bloxxer Noobs's primary clip size from 4 to 25; reduced ammo reserve from 20 to 0.
- Replaced Bloxxer Noobs's hidden primary 50% damage penalty with 25% damage bonus. (Undocumented)
- Bloxxer Noobs no longer spawn on Roblox HQ and Haunted Mansion.
- Morshu now coats a random stunned enemy in Lemonade.
- Changed Morshu's theme. (Undocumented)
- Freddy Fazbear now has a small chance of spawning with invisibility. (Undocumented)
- Added unique taunt for Mad Mechanic and Bloxxer Noobs. (Undocumented)
- Deckhands and Mummified Warriors now spawn with 3 seconds of SuperCharge. (Undocumented)
- Trooper melees no longer deal mini-crit damage to airborne enemies. (Undocumented)
- All healing sources no longer grant overheal. (Undocumented)
- Increased damage requirements for weapon meters. (Undocumented)
- Cloaking now protects the user from a single hit. (Undocumented)
- Players can now change their loadout after the bosses have been selected. (Undocumented)
- Teleporters can no longer be constructed. (Undocumented)
- Backstabs no longer disable the user's weapons. (Undocumented)
- Remade all boss appositions.
- Remade all joke boss HUDs. (Undocumented)
- Fixed a bug where bosses wouldn't play their class's domination voicelines on kill. (Undocumented)
July 18, 2023
- Reduced the health of Horror Squad, ROBLOX Staff, Shedletsky, Telamon and Guest. (Undocumented)
July 21, 2023
- Banned the Katana.
July 23, 2023
- Fixed a bug where Trooper would equip the Broken Sword when equipping the Katana.
- Fixed a bug where the Vulcan EBF-25 dealt the same damage as Erik Cassel's melee.
July 27, 2023
- Fixed a bug where Matt Dusek's rage wouldn't summon zombies, causing him to endlessly taunt until he died.
- Fixed a bug where the 'No Weapons' command could be bypassed by equipping a banned weapon.
December 10, 2023
- Added 1 boss: Yo Mama. (Undocumented)
- Removed all bosses except for Brody Foxx. (Undocumented)
- Brody Foxx now summons 1 Yo Mama upon raging. (Undocumented)
- Added additional voicelines for Brody Foxx. (Undocumented)
December 10, 2023 (#2)
- Removed Brody Foxx's joke boss intro bell. (Undocumented)
- Brody Foxx now only spawns as a solo boss. (Undocumented)
December 10, 2023 (#3)
- Brody Foxx can now spawn as a duo, trio and squad boss with himself. (Undocumented)
December 11, 2023
- Removed vsb_piratebay and vsb_lakeside from the map pool. (Undocumented)
December 12, 2023
- Re-added all bosses. (Undocumented)
- Brody Foxx now has a higher chance of being selected as a partner boss. (Undocumented)
- Re-added Brody Foxx's joke boss intro bell. (Undocumented)
December 24, 2023 (Kringle's Annual New Year Expansion)
- Added 1 map: vsb_santas_workshop.
- Re-added vsb_piratebay and vsb_lakeside to the map pool. (Undocumented)
- Brutal Marksman, Mad Mechanic, Pirate Captain, and King Abrax's melee now deal 135 damage. (Undocumented)
- Bosses can now see the healthbars of their teammates, albeit only those who spawned before them. (Undocumented)
January 29, 2024
- Fixed a bug where ending a round with no one on RED team would softlock the server.
January 30, 2024
- Updated vsb_rooftop. (Undocumented)
- Console players can now activate rage by pressing the reload button.
- The destroyable blocks in The Underground War now have less health in Vs. Bosses.
February 2, 2024
- Fixed spawn barrier decals flickering.
July 13, 2024 (Summer FM)
- Added 1 joke boss: Majima. (Undocumented)
- Added 2 maps: vsb_clutter and vsb_rooftops.
- Re-added vsb_rooftop to the map pool. (Undocumented)
- Remade all boss HUD renders.
- Added custom voicelines for Eggman. (Undocumented)
- Updated Kiryu's voicelines. (Undocumented)
- Fixed a bug where bosses would lose their clothes and accessories if the 'Toggle Roblox Avatars' command was enabled.
July 21, 2024
- Fixed a bug where The Vaccinator wasn't banned.
- Fixed a bug where mobile players couldn't super-jump.
August 10, 2024 (Summer AM)
- Mad Mechanic's sentry now automatically constructs itself to level 3 and is invulnerable for most of its construction time.
- Added custom voicelines for Seehilator and Seeper.
- Bosses now deal 60 stomp damage if they fell from an under 60 stud height, 150 damage from higher up.
October 19, 2024 (Typical Horrors IV)
- Sentries now gain a 42% damage resistance and are protected against a single boss hit when upgraded to level 2 and 3. (Undocumented)
November 12, 2024
- Fixed a bug where Brutal Marksman didn't have The Huntsman in his loadout.
November 14, 2024
- Fixed a bug where Brutal Marksman wouldn't be given The Huntsman when activating rage.
February 1, 2025 (The New WINTER)
- Added 2 maps: vsb_fittenco and vsb_datamass.
February 2, 2025
- Fixed some Vs. Bosses tips not displaying correctly.
- Fixed an issue where players sometimes couldn't join teams in Vs. Bosses.
February 3, 2025
- Fixed a bug where bosses with custom faces would use their original counterpart's face.
- Banned The Afterimage. (Undocumented)
Trivia[]
- Initially when Vs. Bosses was re-released, players weren't able to obtain funds in the game until later updates.
- Players might get amount of queue points via amount of damage they dealt to the boss to increase their chance of becoming a boss. Queue points were officially removed on August 24, 2019 in favor of players being randomly selected to become bosses after 16 seconds.[1]
- Once the player becomes a boss, their queue points get reset back to 0.
- Classic Roblox maps have the fall damage system disabled.
- Before Typical Horrors, there were three private servers that were linked within the game's description.
- Formerly, each boss was part of the GRN team before being set in their own unique team.
- Sometime in late December 2020, the private server links for the Vs. Bosses servers expired, making the mode unplayable. This was fixed in the Executive Update.
- There was a bug that causes frequent lag spikes. After a period of time (5-15 seconds), when someone dies in Arena/Vs. Bosses, the game would try to revive this player, but it will fail, causing a massive lag spike to every player in the server. The scoreboard would display players that are dead as "alive" as the result of this attempt to revive the player. This lag switch bug was exploited by some players when pressing the reset button on Roblox's menu, but then the reset button was blocked altogether by a game patch.
- The Vaccinator previously wasn't banned, although it was generally very bad since it doesn't have a melee resistance. The only upsides it had were its faster SuperCharge rate and its 2.5 seconds of critical hits given to the patient and the healer per charge used.
- Killing the boss as the Annihilator or Trooper with the Shock and Awe or Market Gardener respectively while blast jumping shows a backstab in the killfeed, possibly meaning this action was "copy-pasted" from the backstab from Agent.
- Additionally, the announcement in the chat that occurs when hitting the boss with the Shock and Awe while blast jumping says that "The boss was Caber'd" instead of "Shock and Awe'd". This is because the Shock and Awe was called the Caber as the chat announcement was remain unchanged.
- Because this action shows a backstab in the kill feed, it is possible to play the rare backstab animations from market gardens or cabers.
- Users wearing a strange cosmetic for Annihilator or Trooper holding the Backstabs strange part will track the "backstab".
- Developers have special weapons that allow them to turn into bosses in standard games.[2]
- The placeholder icon was taken from a free Roblox decal called, FOR VS.
Bugs[]
- When joining a Vs. Bosses server, the boss UI will be colored green instead of purple. Though, this can easily be fixed by opening the leaderboard.[3]
- When taunting as a boss, the taunt select menu will still show up despite only being able to perform the default taunt.
- If a purchasable taunt is equipped in the seventh taunt slot, it can be performed as a boss.
Gallery[]
Previous Icons[]
Miscellaneous[]
Sources[]
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Standard Gamemodes | Attack/Defense • Arena • Capture the Flag • Control Points • King of the Hill • Payload • Player Destruction • Team Deathmatch | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Alternative Gamemodes | Equally Randomized • Experimental Test • Infection • Medieval • Prop Hunt • Randomizer • Training • Vs. Bosses | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Removed Gamemodes | Assassination • Mann vs. Machine • Randomizer DM |