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[ Don't test my metal, son!
―Mechanic on his self reloading shotgun.
]

The Widowmaker is a primary weapon for the Mechanic. It's an UTAS UTS-15 bullpup shotgun with ridged black pieces covering the main body and the stock. It has been modified to be semi-automatic and able to fire metal.

Unlike his other primary weapons, the Widowmaker uses the Mechanic's metal supply as its ammunition source; each shot consumes 30 metal, letting the Mechanic fire the weapon six times without requiring additional metal, with no reload necessary. Upon hitting an enemy player or building, all damage dealt is returned as metal; because of this, it is possible to return a metal amount greater than what the Widowmaker consumed to fire the shot.

The Widowmaker itself has 50% more damage ramp-up (which means this weapon awards you with more damage if you shoot up close) than the Shotgun, though the weapon fires 20% slower to compensate.

With practice, you can become highly effective as an offensive powerhouse with the Widowmaker. Continuous short-range combat allows you to retain metal far away from your Dispenser, and the ability to continue firing without reloading gives you an edge against slower classes.

Damage and Function Times

Damage and function times
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Damage
Base damage 100% 6 / pellet
Maximum ramp-up 175% 10.5 / pellet
Maximum fall-off 50% 3 / pellet
Pellet count 10
Point blank 11-105
Medium range 6-60
Long range 3-30
Critical 18 / pellet
Mini-crit 8.1-12.2 / pellet
Function times
Attack interval 0.74s
Values are approximate and determined by community testing.

Tips

  • Because of the +50% more rampup, you'll have a serious advantage against classes who like to get close to you (such as Flankers).
  • Pick off long-range targets with your secondary weapon instead of the Widowmaker; doing so prevents wasting metal.
    • The Pistol and especially the Conventional are the most reliable choices for this purpose, as they have a massive ammo pool independent of the Mechanic's metal supply.
    • The Noisy Cricket is the runner-up for best pick due to its ability to refill metal on hit, although its halved clip size makes it unreliable for sustained ranged fights.
    • The Short Circuit, like the Widowmaker, requires metal, and the Wrangler requires a Sentry, both of which are not guaranteed.
  • Make sure you have sufficient metal to fight enemies at all times; you are highly vulnerable at close range if you cannot use your primary weapon.
  • If you're struggling to aim or if you want more shots with the Widowmaker, assort with the Heavy Metal secondary for more metal capacity to practice aiming overtime or to get more shots to be able to shut down enemies with less of a worry. (You must be careful, however. If you still run out of metal, you'll need to resort to using your Wrench to get an enemy to drop some.)
  • Due to its increased damage over stock at full ramp-up, this weapon can theoretically 3-shot Brutes at base health, assuming all the pellets happen to land. Just make sure to catch them off guard and strafe around them to avoid being shot.

Strange Variants

Strange variations
Strange Widowmaker
Level 59 Shotgun
Strange Widowmaker - Kills: 0
On hit: Damage dealt is returned as
ammo
+50% more rampup
Per Shot: -30 ammo
Uses metal for ammo
20% slower firing speed
Compatible Strange Parts
✔️ ✔️ ✔️ ✔️
Agents Killed
Annihilators Killed
Arsonists Killed
Assists
Backstabs
✔️ ✔️ ✔️ ✔️ ✔️
Brutes Killed
Bosses Killed
Cloaked Agents Killed
Critical Kills
Damage Dealt
✔️ ✔️ ✔️ ✔️
Damage Dealt to Bosses
Deaths
Defending Kills
Buildings Destroyed
Double Donks
✔️ ✔️ ✔️
Flankers Killed
Halloween Kills
Headshot Kills
Healing Done
✔️ ✔️ ✔️ ✔️ ✔️
Long Distance Kills
Marksmen Killed
Mini-Critical Kills
Mechanics Killed
Points Captured
✔️ ✔️
Player Hits
Players Disciplined
Players Doused
Points Scored
Kills while Blast Jumping
✔️ ✔️
Sappers Removed
Short Distance Kills
Supercharges Deployed
Taunt Kills
Times Fired
✔️ ✔️ ✔️
Times Taunted
Troopers Killed
Zombies Killed

Update History

September 30, 2018
  • Added Widowmaker.

February 8, 2021 (Executive Update)

  • New model by CookiesInOJ.

April 23, 2021

  • Added +50% more rampup bonus.
  • Added 20% slower firing speed penalty.

April 6, 2022

  • Added Strange quality. (Undocumented)

June 9, 2022

  • Temporarily added the Strange quality variation to the standard drop system.

July 12, 2022 (A "Heavy" Update)

Trivia

Gallery

Past Designs

Viewmodels

Miscellaneous

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