Typical Colors 2 Wiki

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[ Ever get hit by a wrench before?
―Mechanic
]

The Wrench is the stock melee weapon for the Mechanic. It is a pipe wrench with a team-colored handle.

It is the Mechanic's main expedient; not only does it serve as the standard weapon for attacking, but also helps boost construction build rate, upgrade and repair buildings and remove sappers.

Damage and Function Times

Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100% 65
Critical 195
Mini-crit 88
Damage repaired per hit 102
Upgrade amount per hit 25
Metal cost per repairing hit 1 + damage / 3
Metal cost for reloading ammo 1 / bullet

2 / rocket

Function times
Attack interval 0.81s
Values are approximate and determined by community testing.

Tips

  • Do not be afraid to use the Wrench as a melee weapon, as it still deals a hefty 65 damage per hit.
    • Cloaked and disguised Agents can easily be defeated with the stock Wrench.
    • The Wrench does the same damage as all of the Annihilator's swords. Most Annihilators forget this and will be shocked when they die first in a melee battle against you.
  • When you place a building down, keep hitting it with your Wrench to perform a "construction boost". This will make the building activate faster within 5 seconds. Buildings that don't get construction boosted take at least a whole 15 seconds to activate.
  • The Wrench is a jack-of-all-trades and a master of none. This means that if the other wrenches prove too difficult to get adjusted to, or if the game state does not call for anything specific, this is still a very fine choice. In other words, if you prefer to have a construction boost bonus while simultaneously keeping high burst healing to remain as flexible as possible, the stock Wrench is an excellent choice.
  • Make sure to try to stay within 6 studs of your enemy to hit them.

Strange Variants

Strange variations
Strange Wrench
Level 6 Wrench
Strange Wrench - Sentry Kills: 0
Upgrades, repairs and speeds up construction of friendly buildings on hit.

( Not Sellable or Marketable )
Only the first statistic counts towards the strange rank.
Compatible Strange Parts
✔️ ✔️ ✔️ ✔️
Agents Killed
Annihilators Killed
Arsonists Killed
Assists
Backstabs
✔️ ✔️ ✔️ ✔️ ✔️
Brutes Killed
Bosses Killed
Cloaked Agents Killed
Critical Kills
Damage Dealt
✔️ ✔️ ✔️ ✔️
Damage Dealt to Bosses
Deaths
Defending Kills
Buildings Destroyed
Double Donks
✔️ ✔️ ✔️
Flankers Killed
Halloween Kills
Headshot Kills
Healing Done
✔️ ✔️ ✔️ ✔️
Long Distance Kills
Marksmen Killed
Mini-Critical Kills
Mechanics Killed
Points Captured
✔️ ✔️
Player Hits
Players Disciplined
Players Doused
Points Scored
Kills while Blast Jumping
✔️ ✔️
Sappers Removed
Short Distance Kills
Supercharges Deployed
Taunt Kills
Times Fired
✔️ ✔️ ✔️
Times Taunted
Troopers Killed
Zombies Killed

Related Achievements

General

Relentless
Kill 3 players with a melee weapon within 15 seconds.

Mechanic

Not So Fast
Destroy a sapper on your building while it has less than 10% health left.
Repaired Despair
Kill an enemy with your wrench after they have killed one of your buildings in the last 15 seconds.
No Right to Repair
Destroy an enemy Mechanic's building with your wrench.
Ease His Pain
Switch to Mechanic just to upgrade another Mechanic's teleporter.
Watched Pot Never Boils
As a Mechanic, hit a building and achieve no effect with a Wrench 100 times.

Update History

May 25, 2016

  • Added Wrench.

June 26, 2016

  • Added backpack icon.

July 29, 2016

  • New model by ColonelBD.

August 6, 2018

  • New model.
  • Added new animations.

August 27, 2018

  • Added a new backpack icon to match the current model.

November 1, 2021 (Typical Horrors)

  • The Wrench is now team-colored. (Undocumented)

December 3, 2021

July 12, 2022 (A "Heavy" Update)

July 13, 2024 (Summer FM)

  • Now has a 0.2s delay before the hitbox comes out, hitbox lasts for 0.18s.
  • Updated viewmodel animations.

April 1, 2025

  • Renamed to 24 in. Aluminum Straight Pipe Wrench for Plumbing, Sturdy Plumbing Pipe Tool with Self Cleaning Threads and Hook Jaws.

April 2, 2025

  • Reverted the rename.

Trivia

  • Darkythaze was originally the only owner of a Strange-quality version of the Wrench before the items were released to anyone else.
  • A Community-quality version of the Wrench was given to MidnightKrystal, Campyfire and emilio121212 for having their cosmetics added to the game and creating unusual effects for the game.
  • The 2016 model was taken from a Team Fortress 2 custom weapon called, Radigans Beatin Aide.
  • The backpack icon indicates the Wrench was initially going to be team-colored, however, the color was set to grey.
    • The Wrench was later changed to being team-colored in the Typical Horrors update.
  • Back in early 2017, the Wrench's world model was a crowbar, most likely as a placeholder.

Gallery

Past Designs

Viewmodels

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